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author | Michael Sterrett <mr_bones_@gentoo.org> | 2011-09-11 06:10:42 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2011-09-11 06:10:42 +0000 |
commit | 741c13b9dc0bff905879a550590deb45c49344b0 (patch) | |
tree | faf94688d64b563910cfd981d69a17731b11a5d6 /games-emulation/sdlmame | |
parent | Version bump. (diff) | |
download | gentoo-2-741c13b9dc0bff905879a550590deb45c49344b0.tar.gz gentoo-2-741c13b9dc0bff905879a550590deb45c49344b0.tar.bz2 gentoo-2-741c13b9dc0bff905879a550590deb45c49344b0.zip |
version bump (bug #382529)
(Portage version: 2.1.10.11/cvs/Linux i686)
Diffstat (limited to 'games-emulation/sdlmame')
-rw-r--r-- | games-emulation/sdlmame/ChangeLog | 9 | ||||
-rw-r--r-- | games-emulation/sdlmame/files/sdlmame-0.143_p5-makefile.patch | 67 | ||||
-rw-r--r-- | games-emulation/sdlmame/files/sdlmame-0.143_p5-no-opengl.patch | 11 | ||||
-rw-r--r-- | games-emulation/sdlmame/sdlmame-0.143_p5.ebuild | 151 |
4 files changed, 237 insertions, 1 deletions
diff --git a/games-emulation/sdlmame/ChangeLog b/games-emulation/sdlmame/ChangeLog index eb6adf2f3d57..95a352b2038b 100644 --- a/games-emulation/sdlmame/ChangeLog +++ b/games-emulation/sdlmame/ChangeLog @@ -1,6 +1,13 @@ # ChangeLog for games-emulation/sdlmame # Copyright 1999-2011 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/ChangeLog,v 1.52 2011/09/04 17:35:36 phajdan.jr Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/ChangeLog,v 1.53 2011/09/11 06:10:42 mr_bones_ Exp $ + +*sdlmame-0.143_p5 (11 Sep 2011) + + 11 Sep 2011; Michael Sterrett <mr_bones_@gentoo.org> + +sdlmame-0.143_p5.ebuild, +files/sdlmame-0.143_p5-makefile.patch, + +files/sdlmame-0.143_p5-no-opengl.patch: + version bump (bug #382529) 04 Sep 2011; Pawel Hajdan jr <phajdan.jr@gentoo.org> sdlmame-0.142_p5.ebuild: x86 stable wrt bug #380183 diff --git a/games-emulation/sdlmame/files/sdlmame-0.143_p5-makefile.patch b/games-emulation/sdlmame/files/sdlmame-0.143_p5-makefile.patch new file mode 100644 index 000000000000..444c5e9688b2 --- /dev/null +++ b/games-emulation/sdlmame/files/sdlmame-0.143_p5-makefile.patch @@ -0,0 +1,67 @@ +--- work.orig/makefile ++++ work/makefile +@@ -431,9 +431,6 @@ + CPPONLYFLAGS += -x c++ -std=gnu++98 + COBJFLAGS += -x objective-c++ + +-# this speeds it up a bit by piping between the preprocessor/compiler/assembler +-CCOMFLAGS += -pipe +- + # add -g if we need symbols, and ensure we have frame pointers + ifdef SYMBOLS + CCOMFLAGS += -g$(SYMLEVEL) -fno-omit-frame-pointer +@@ -449,23 +446,6 @@ + CCOMFLAGS += -pg + endif + +-# add the optimization flag +-CCOMFLAGS += -O$(OPTIMIZE) +- +-# if we are optimizing, include optimization options +-# and make all errors into warnings +-ifneq ($(OPTIMIZE),0) +-ifneq ($(TARGETOS),os2) +-ifndef NOWERROR +-CCOMFLAGS += -Werror -fno-strict-aliasing $(ARCHOPTS) +-else +-CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS) +-endif +-else +-CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS) +-endif +-endif +- + # add a basic set of warnings + CCOMFLAGS += \ + -Wall \ +@@ -524,16 +504,6 @@ + # linking flags + #------------------------------------------------- + +-# LDFLAGS are used generally; LDFLAGSEMULATOR are additional +-# flags only used when linking the core emulator +-LDFLAGS = +-ifneq ($(TARGETOS),macosx) +-ifneq ($(TARGETOS),os2) +-ifneq ($(TARGETOS),solaris) +-LDFLAGS = -Wl,--warn-common +-endif +-endif +-endif + LDFLAGSEMULATOR = + + # add profiling information for the linker +@@ -541,13 +511,6 @@ + LDFLAGS += -pg + endif + +-# strip symbols and other metadata in non-symbols and non profiling builds +-ifndef SYMBOLS +-ifneq ($(TARGETOS),macosx) +-LDFLAGS += -s +-endif +-endif +- + # output a map file (emulator only) + ifdef MAP + LDFLAGSEMULATOR += -Wl,-Map,$(FULLNAME).map diff --git a/games-emulation/sdlmame/files/sdlmame-0.143_p5-no-opengl.patch b/games-emulation/sdlmame/files/sdlmame-0.143_p5-no-opengl.patch new file mode 100644 index 000000000000..87eeae5b50c7 --- /dev/null +++ b/games-emulation/sdlmame/files/sdlmame-0.143_p5-no-opengl.patch @@ -0,0 +1,11 @@ +--- ./src/osd/sdl/osdsdl.h.orig ++++ ./src/osd/sdl/osdsdl.h +@@ -225,6 +225,8 @@ + const char *audio_driver() const { return value(SDLOPTION_AUDIODRIVER); } + #if USE_OPENGL + const char *gl_lib() const { return value(SDLOPTION_GL_LIB); } ++#else ++ const char *gl_lib() const { return NULL; } + #endif + + private: diff --git a/games-emulation/sdlmame/sdlmame-0.143_p5.ebuild b/games-emulation/sdlmame/sdlmame-0.143_p5.ebuild new file mode 100644 index 000000000000..5727ee86996b --- /dev/null +++ b/games-emulation/sdlmame/sdlmame-0.143_p5.ebuild @@ -0,0 +1,151 @@ +# Copyright 1999-2011 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/sdlmame-0.143_p5.ebuild,v 1.1 2011/09/11 06:10:42 mr_bones_ Exp $ + +EAPI=2 +inherit eutils flag-o-matic games + +MY_PV=${PV/.} +MY_CONF_PN=${PN/sdl} +MY_P=${PN}${MY_PV} +MY_P=${MY_P%%_p*} +MY_CONF_VER="0.139" +DESCRIPTION="Multiple Arcade Machine Emulator (SDL)" +HOMEPAGE="http://mamedev.org/" +UPDATES="$(for PATCH_VER in $(seq 1 ${PV##*_p}) ; do echo "mirror://gentoo/${MY_P}u${PATCH_VER}_diff.zip"; done)" +# Upstream doesn't allow fetching with unknown User-Agent such as wget +SRC_URI="mirror://gentoo/${MY_P/sdl}s.zip $UPDATES + http://www.netswarm.net/misc/sdlmame-ui.bdf.gz" + +LICENSE="XMAME" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~x86" +IUSE="debug opengl" + +RDEPEND=">=media-libs/libsdl-1.2.10[audio,joystick,opengl?,video] + media-libs/sdl-ttf + dev-libs/expat + debug? ( + x11-libs/gtk+:2 + gnome-base/gconf + x11-libs/libXinerama + )" +DEPEND="${RDEPEND} + app-arch/unzip + debug? ( x11-proto/xineramaproto )" + +S=${WORKDIR} + +# Function to disable a makefile option +disable_feature() { + sed -i \ + -e "/$1.*=/s:^:# :" \ + "${S}"/makefile \ + || die "sed failed" +} + +# Function to enable a makefile option +enable_feature() { + sed -i \ + -e "/^#.*$1.*=/s:^# ::" \ + "${S}"/${2:-makefile} \ + || die "sed failed" +} + +src_unpack() { + base_src_unpack + unpack ./mame.zip + rm -f mame.zip +} + +src_prepare() { + if [[ $PV == *_p* ]] ; then + edos2unix $(grep +++ *diff | awk '{ print $2 }' | sort -u) *diff 2> /dev/null + einfo "Patching release with source updates" + epatch ${MY_PV%%_p*}*.diff + fi + edos2unix src/osd/sdl/osdsdl.h + epatch \ + "${FILESDIR}"/${P}-makefile.patch \ + "${FILESDIR}"/${P}-no-opengl.patch + + # Don't compile zlib and expat + einfo "Disabling embedded libraries: zlib and expat" + disable_feature BUILD_ZLIB + disable_feature BUILD_EXPAT + + if use amd64; then + einfo "Enabling 64-bit support" + enable_feature PTR64 + fi + + if use ppc; then + einfo "Enabling PPC support" + enable_feature BIGENDIAN + fi + + if use debug; then + einfo "Enabling debug support" + enable_feature DEBUG + else + einfo "Disabling debug support" + enable_feature NO_X11 src/osd/sdl/sdl.mak + fi + + if ! use opengl ; then + einfo "Disabling opengl support" + enable_feature NO_OPENGL src/osd/sdl/sdl.mak + fi +} + +src_compile() { + emake \ + NAME="${PN}" \ + OPT_FLAGS='-DINI_PATH=\"\$$HOME/.'${PN}'\;'"${GAMES_SYSCONFDIR}/${PN}"'\"'" ${CXXFLAGS}" \ + CC="${CXX}" \ + all || die +} + +src_install() { + newgamesbin ${PN}$(use amd64 && echo 64)$(use debug && echo d) ${PN} || die + + # Avoid collision on /usr/games/bin/jedutil + exeinto "$(games_get_libdir)/${PN}" + doexe chdman jedutil ldverify romcmp testkeys || die + doman src/osd/sdl/man/{chdman,jedutil,ldverify,romcmp,testkeys}.1 + newman src/osd/sdl/man/mame.1 ${PN}.1 + + insinto "${GAMES_DATADIR}/${PN}" + doins -r src/osd/sdl/keymaps || die "doins -r keymaps failed" + newins sdlmame-ui.bdf ui.bdf || die "newins ui.bdf failed" + + insinto "${GAMES_SYSCONFDIR}/${PN}" + doins "${FILESDIR}"/vector.ini || die "doins vector.ini failed" + + sed \ + -e "s:@GAMES_SYSCONFDIR@:${GAMES_SYSCONFDIR}:" \ + -e "s:@GAMES_DATADIR@:${GAMES_DATADIR}:" \ + "${FILESDIR}/${MY_CONF_PN}-${MY_CONF_VER}".ini.in > "${D}/${GAMES_SYSCONFDIR}/${PN}/${MY_CONF_PN}".ini \ + || die "sed failed" + + dodoc docs/{config,mame,newvideo}.txt whatsnew*.txt + + keepdir \ + "${GAMES_DATADIR}/${PN}"/{ctrlr,cheats,roms,samples,artwork,crosshair} \ + "${GAMES_SYSCONFDIR}/${PN}"/{ctrlr,cheats} + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + + elog "It's strongly recommended that you change either the system-wide" + elog "${MY_CONF_PN}.ini at \"${GAMES_SYSCONFDIR}/${PN}\" or use a per-user setup at \$HOME/.${PN}" + + if use opengl; then + echo + elog "You built ${PN} with opengl support and should set" + elog "\"video\" to \"opengl\" in ${MY_CONF_PN}.ini to take advantage of that" + fi +} |