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authorMichael Sterrett <mr_bones_@gentoo.org>2004-03-28 06:21:58 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2004-03-28 06:21:58 +0000
commit981db88689b2117203aadde23554ca48d652810f (patch)
tree7c4ff8eef4fa419cff3a09a5c256d2cffcf55dd3 /games-fps/unreal
parentdepend on sed >= 4; use emake; error check; upgrade to debian patch -7; use m... (diff)
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add missing opengl to IUSE
Diffstat (limited to 'games-fps/unreal')
-rw-r--r--games-fps/unreal/ChangeLog5
-rw-r--r--games-fps/unreal/unreal-226.ebuild8
2 files changed, 8 insertions, 5 deletions
diff --git a/games-fps/unreal/ChangeLog b/games-fps/unreal/ChangeLog
index a806d0f126df..80d54f74efaf 100644
--- a/games-fps/unreal/ChangeLog
+++ b/games-fps/unreal/ChangeLog
@@ -1,6 +1,9 @@
# ChangeLog for games-fps/unreal
# Copyright 2002-2004 Gentoo Technologies, Inc.; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/unreal/ChangeLog,v 1.4 2004/02/28 17:06:19 wolf31o2 Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/unreal/ChangeLog,v 1.5 2004/03/28 06:21:21 mr_bones_ Exp $
+
+ 27 Mar 2004; Michael Sterrett <mr_bones_@gentoo.org> unreal-226.ebuild:
+ add missing opengl to IUSE
28 Feb 2004; Chris Gianelloni <wolf31o2@gentoo.org> :
Fixing digest and closing bug #43206.
diff --git a/games-fps/unreal/unreal-226.ebuild b/games-fps/unreal/unreal-226.ebuild
index c9be1e43db96..40d5e39466e2 100644
--- a/games-fps/unreal/unreal-226.ebuild
+++ b/games-fps/unreal/unreal-226.ebuild
@@ -1,8 +1,8 @@
# Copyright 1999-2004 Gentoo Technologies, Inc.
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/unreal/unreal-226.ebuild,v 1.8 2004/02/28 09:49:04 vapier Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/unreal/unreal-226.ebuild,v 1.9 2004/03/28 06:21:21 mr_bones_ Exp $
-inherit games eutils
+inherit eutils games
DESCRIPTION="Futuristic FPS (a hack that runs on top of Unreal Tournament)"
HOMEPAGE="http://www.unreal.com/ http://icculus.org/~chunky/ut/unreal/"
@@ -13,13 +13,13 @@ SRC_URI="http://www.icculus.org/%7Echunky/ut/unreal/unreali-install.run
LICENSE="as-is"
SLOT="0"
KEYWORDS="-* x86"
-IUSE="X"
+IUSE="X opengl"
DEPEND="sys-libs/lib-compat"
RDEPEND="X? ( virtual/x11 )
opengl? ( virtual/opengl )"
-S=${WORKDIR}
+S="${WORKDIR}"
pkg_setup() {
export CDROM_NAME_1="Unreal CD"