diff options
Diffstat (limited to 'games-rpg/eternal-lands')
5 files changed, 6 insertions, 292 deletions
diff --git a/games-rpg/eternal-lands/ChangeLog b/games-rpg/eternal-lands/ChangeLog index bd918319da74..38db59daecfc 100644 --- a/games-rpg/eternal-lands/ChangeLog +++ b/games-rpg/eternal-lands/ChangeLog @@ -1,6 +1,11 @@ # ChangeLog for games-rpg/eternal-lands # Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands/ChangeLog,v 1.35 2007/12/29 03:16:04 rich0 Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands/ChangeLog,v 1.36 2007/12/29 03:20:48 rich0 Exp $ + + 29 Dec 2007; Richard Freeman <rich0@gentoo.org> + -files/eternal-lands-1.3.0-update-createdir.patch, + -files/eternal-lands-1.3.2-shader.patch, -eternal-lands-1.3.3.ebuild: + Removing old versions - they no longer work with the server. *eternal-lands-1.5.0 (29 Dec 2007) diff --git a/games-rpg/eternal-lands/eternal-lands-1.3.3.ebuild b/games-rpg/eternal-lands/eternal-lands-1.3.3.ebuild deleted file mode 100644 index f56913e9521a..000000000000 --- a/games-rpg/eternal-lands/eternal-lands-1.3.3.ebuild +++ /dev/null @@ -1,137 +0,0 @@ -# Copyright 1999-2007 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands/eternal-lands-1.3.3.ebuild,v 1.5 2007/06/12 12:49:26 nyhm Exp $ - -inherit eutils flag-o-matic games - -MY_PV="${PV//_/}" -MY_PV="${MY_PV//./}" -S="${WORKDIR}/elc" -DESCRIPTION="An online MMORPG written in C and SDL" -HOMEPAGE="http://www.eternal-lands.com" -SRC_URI="mirror://gentoo/elc_${MY_PV}.tar.bz2 - mirror://gentoo/eternal-lands.png" - -# NOTE: Sometimes you'll have to roll your own elc tarball from their CVS -# tree as they don't always release one. -# If they do then use this in SRC_URI instead -# ftp://ftp.berlios.de/pub/elc/elc_${MY_PV}.tgz - -LICENSE="eternal_lands" -SLOT="0" -KEYWORDS="~amd64 ~x86 ~x86-fbsd" -IUSE="debug doc kernel_linux" - -RDEPEND="x11-libs/libX11 - x11-libs/libXau - x11-libs/libXdmcp - x11-libs/libXext - virtual/opengl - >=media-libs/libsdl-1.2.5 - >=media-libs/sdl-net-1.2.5 - media-libs/openal - media-libs/freealut - media-libs/libvorbis - >=dev-libs/libxml2-2.6.7 - media-libs/cal3d - !=media-libs/cal3d-0.11.0_pre20050823 - >=media-libs/libpng-1.2.8 - ~games-rpg/${PN}-data-${PV}" - -DEPEND="${RDEPEND} - app-arch/unzip - doc? ( >=app-doc/doxygen-1.3.8 - >=media-gfx/graphviz-1.10 )" - -pkg_setup() { - games_pkg_setup - if built_with_use media-libs/cal3d 16bit-indices ; then - eerror "${PN} won't work if media-libs/cal3d has been built with 16bit-indices" - die "re-emerge media-libs/cal3d without the 16bit-indices USE flag" - fi -} - -src_unpack() { - OPTIONS="-DDATA_DIR="\\\\\"${GAMES_DATADIR}/${PN}/\\\\\""" - S_CLIENT="${WORKDIR}/elc" - BROWSER="firefox" - - unpack ${A} - cd "${S}" - - # Create updated files with correct perms and allow dir creation - epatch "${FILESDIR}/${PN}-1.3.0-update-createdir.patch" - - # Build for amd64 - use amd64 && OPTIONS="${OPTIONS} -DX86_64" - - # This should be default in the next version - OPTIONS="${OPTIONS} -DUSE_ACTOR_DEFAULTS" - - # Add debugging options - if use debug ; then - OPTIONS="${OPTIONS} -DMEMORY_DEBUG" - append-flags -ggdb - fi - - sed \ - -e "s@CFLAGS=\$(PLATFORM) \$(CWARN) -O0 -ggdb -pipe@CFLAGS=${CFLAGS} ${OPTIONS} @g"\ - -e "s@CXXFLAGS=\$(PLATFORM) \$(CXXWARN) -O0 -ggdb -pipe@CXXFLAGS=${CXXFLAGS} ${OPTIONS} @g"\ - -e 's/lopenal/lopenal -l alut/' \ - Makefile.linux > Makefile \ - || die "sed failed" - sed -i \ - -e 's/#browser/browser/g' \ - -e "s/browser = mozilla/#browser = ${BROWSER}/g" \ - -e "s@#data_dir = /usr/local/games/el/@#data_dir = ${GAMES_DATADIR}/${PN}/@g" \ - el.ini || die "sed failed" - - # Support BSD in the Linux makefile - it's easier - use kernel_linux || sed -i -e 's/^CFLAGS=.*/& -DBSD/' Makefile || die "sed failed" - - # Gah - sed -i -e 's/CXX=g++/CXX=gcc/' Makefile || die "sed failed" - - # Finally, update the server - sed -i -e '/#server_address =/ s/.*/#server_address = game.eternal-lands.com/' \ - el.ini || die "sed failed" -} - -src_compile() { - emake || die "make failed" - if use doc; then - emake docs || die "Failed to create documentation, try with USE=-doc" - mv ./docs/html/ ../client || die "Failed to move documentation directory" - fi -} - -src_install() { - newgamesbin el.x86.linux.bin el || die "newgamesbin failed" - doicon "${DISTDIR}/eternal-lands.png" - make_desktop_entry el "Eternal Lands" - - insopts -m 0660 - insinto "${GAMES_DATADIR}/${PN}" - doins -r *.ini *.txt commands.lst || die "doins failed" - - if use doc ; then - dohtml -r client/* - fi - - prepgamesdirs -} - -pkg_postinst() { - games_pkg_postinst - elog "Auto Update is now enabled in Eternal Lands" - elog "If an update occurs then the client will suddenly exit" - elog "Updates only happen when the game first loads" - elog "Please don't report this behaviour as a bug" - - # Ensure that the files are writable by the game group for auto - # updating. - chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${PN}" - - # Make sure new files stay in games group - find "${ROOT}/${GAMES_DATADIR}/${PN}" -type d -exec chmod g+sx {} \; -} diff --git a/games-rpg/eternal-lands/files/digest-eternal-lands-1.3.3 b/games-rpg/eternal-lands/files/digest-eternal-lands-1.3.3 deleted file mode 100644 index 65de4adf771f..000000000000 --- a/games-rpg/eternal-lands/files/digest-eternal-lands-1.3.3 +++ /dev/null @@ -1,6 +0,0 @@ -MD5 89d431082f20cb198e82bd44b00fe1a3 elc_133.tar.bz2 859803 -RMD160 0f70bbf218a2e85cd2c81eb2bb238eda3c6f7f5b elc_133.tar.bz2 859803 -SHA256 2abe7161bd329014b5e881573c1777cb42c03b8a5684fecf25abd7a2a23f3659 elc_133.tar.bz2 859803 -MD5 059df8128b11b19a76b54e9907072f00 eternal-lands.png 9955 -RMD160 2f9c8acd96214577cf8b8027f0d20fb1fe7574ff eternal-lands.png 9955 -SHA256 dd7d45cd9948fe7875ebd0bfcd1925d9b34e7606a223faf61d37a6dd2cd433fb eternal-lands.png 9955 diff --git a/games-rpg/eternal-lands/files/eternal-lands-1.3.0-update-createdir.patch b/games-rpg/eternal-lands/files/eternal-lands-1.3.0-update-createdir.patch deleted file mode 100644 index 56217d7016c1..000000000000 --- a/games-rpg/eternal-lands/files/eternal-lands-1.3.0-update-createdir.patch +++ /dev/null @@ -1,134 +0,0 @@ ---- elc/update.c 2006-07-04 20:03:48.000000000 +0100 -+++ elc/update.c 2006-07-04 23:34:01.000000000 +0100 -@@ -17,6 +17,18 @@ - #include <sys/stat.h> - #endif //WINDOWS - -+#ifndef S_ISDIR -+#define S_ISDIR(x) ((x) & S_IFMT) == S_IFDIR) -+#endif // S_ISDIR -+ -+#ifdef WINDOWS -+#define CHMOD(file) 0 -+#define MKDIR(file) mkdir(file) -+#else -+#define CHMOD(file) chmod(file, S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP) -+#define MKDIR(file) (mkdir(file, S_IRWXU | S_IRWXG) || chmod(file, S_IRWXU | S_IRWXG | S_ISGID)) -+#endif //WINDOWS -+ - int update_attempt_count; // count how many update attempts have been tried (hopefully diff servers) - int temp_counter; // collision prevention during downloads just incase more then one ever starts - int update_busy; // state & lockout control to prevent two updates running at the saem rime -@@ -165,18 +177,15 @@ - strcpy(update_server, update_servers[0]); - } - // failsafe, try to make sure the directory is there -- if(mkdir_res < 0){ --#ifdef WINDOWS -- mkdir_res= mkdir("./tmp"); --#else //WINDOWS -- mkdir_res= mkdir("./tmp", 0777); --#endif //WINDOWS -- } -+ if(mkdir_res < 0) -+ mkdir_res= MKDIR("./tmp"); - sprintf(filename, "./tmp/temp000.dat"); - ++temp_counter; - fp= my_fopen(filename, "wb+"); - if(fp){ -+ CHMOD(filename); - sprintf(filename, "http://%s/updates%d%d%d/files.lst", update_server, VER_MAJOR, VER_MINOR, VER_RELEASE); -+ - http_threaded_get_file(update_server, filename, fp, NULL, EVENT_UPDATES_DOWNLOADED); - } - // and keep running until we get a response -@@ -288,6 +297,7 @@ - buffer[sizeof(buffer)-1]= '\0'; - fp= my_fopen(download_temp_file, "wb+"); - if(fp){ -+ CHMOD(download_temp_file); - // build the prope URL to download - download_cur_file= download_queue[--download_queue_size]; - download_cur_md5= download_MD5s[download_queue_size]; -@@ -305,8 +315,6 @@ - // finish up on one file that just downloaded - void handle_file_download(struct http_get_struct *get) - { -- int sts; -- - if(!get){ // huh? what are you doing? - return; - } -@@ -317,26 +325,51 @@ - // the download was successful - // replace the current file - // TODO: check for remove/rename errors -- remove(download_cur_file); -- sts= rename(download_temp_file, download_cur_file); - -- // check for errors -- if(!sts){ -- // TODO: make the restart more intelligent -- if(allow_restart){ -- restart_required++; -- } -- } else { -+ // First, check directory exists -+ char *dir = (char *) malloc (strlen (download_cur_file) + 1); -+ char *slash; -+ struct stat stats; -+ -+ strcpy (dir, download_cur_file); -+ slash = dir; -+ -+ // Skip over leading slashes. -+ while (*slash == '/') -+ slash++; -+ -+ while (1){ -+ slash = strchr (slash, '/'); -+ if (slash == NULL) -+ break; -+ -+ *slash = '\0'; -+ if (! (stat (dir, &stats) == 0 && S_ISDIR (stats.st_mode) ) ) -+ if (MKDIR(dir)!= 0) { -+ log_error("cannot create directory %s", dir); -+ break; -+ } -+ *slash++ = '/'; -+ -+ // Avoid unnecessary calls to mkdir when given -+ // file names containing multiple adjacent slashes. -+ while (*slash == '/') -+ slash++; -+ } -+ -+ remove(download_cur_file); -+ if (rename(download_temp_file, download_cur_file)){ -+ remove(download_temp_file); - log_error("Unable to finish processing of %d (%d)", download_cur_file, errno); - // the final renamed failed, no restart permitted - allow_restart= 0; - restart_required= 0; -+ } else { -+ if(allow_restart) -+ restart_required++; - } -- } else { -- // and make sure we can't restart since we had a total failure -- allow_restart= 0; -- restart_required= 0; - } -+ - // release the filename - free(download_cur_file); - free(download_cur_md5); -@@ -358,6 +391,7 @@ - sprintf(download_temp_file, "./tmp/temp%03d.dat", ++temp_counter); - fp= my_fopen(download_temp_file, "wb+"); - if(fp){ -+ CHMOD(download_temp_file); - // build the prope URL to download - download_cur_file= download_queue[--download_queue_size]; - download_cur_md5= download_MD5s[download_queue_size]; diff --git a/games-rpg/eternal-lands/files/eternal-lands-1.3.2-shader.patch b/games-rpg/eternal-lands/files/eternal-lands-1.3.2-shader.patch deleted file mode 100644 index f24088cf6070..000000000000 --- a/games-rpg/eternal-lands/files/eternal-lands-1.3.2-shader.patch +++ /dev/null @@ -1,14 +0,0 @@ -diff -u elc.orig/shader.c elc/shader.c ---- elc.orig/shader.c 2005-09-28 09:12:58.000000000 +0100 -+++ elc/shader.c 2006-09-03 11:54:12.140740264 +0100 -@@ -56,8 +56,8 @@ - VertexShaderObject = ELglCreateShaderObjectARB(GL_VERTEX_SHADER_ARB); - FragmentShaderObject = ELglCreateShaderObjectARB(GL_FRAGMENT_SHADER_ARB); - -- load_shader(VertexShaderObject, "/home/daniel/Develop/el-cvs/elc/shader/normal_mapping_vs.gls"); -- load_shader(FragmentShaderObject, "/home/daniel/Develop/el-cvs/elc/shader/normal_mapping_fs.gls"); -+ load_shader(VertexShaderObject, "shader/normal_mapping_vs.gls"); -+ load_shader(FragmentShaderObject, "shader/normal_mapping_fs.gls"); - - ELglCompileShaderARB(VertexShaderObject); - ELglCompileShaderARB(FragmentShaderObject); |