--- ./scene.cpp.gege 2002-10-10 14:57:58.000000000 +0200 +++ ./scene.cpp 2003-04-25 12:30:01.000000000 +0200 @@ -51,6 +51,7 @@ extern bool bKeyDown; +/* PFNGLCOMBINERPARAMETERINVPROC glCombinerParameteriNV; PFNGLCOMBINERINPUTNVPROC glCombinerInputNV; PFNGLCOMBINEROUTPUTNVPROC glCombinerOutputNV; @@ -67,6 +68,7 @@ PFNGLACTIVETEXTUREARBPROC glActiveTextureARB; PFNGLMULTITEXCOORD2FARBPROC glMultiTexCoord2fARB; #endif +*/ GLenum glError; @@ -1511,6 +1511,7 @@ glTrackMatrixNV=(PFNGLTRACKMATRIXNVPROC)wglGetProcAddress("glTrackMatrixNV"); glProgramParameter4fNV=(PFNGLPROGRAMPARAMETER4FNVPROC)wglGetProcAddress("glProgramParameter4fNV"); #else +/* glCombinerParameteriNV=(PFNGLCOMBINERPARAMETERINVPROC)glXGetProcAddressARB((const GLubyte *)"glCombinerParameteriNV"); glCombinerInputNV=(PFNGLCOMBINERINPUTNVPROC)glXGetProcAddressARB((const GLubyte *)"glCombinerInputNV"); glCombinerOutputNV=(PFNGLCOMBINEROUTPUTNVPROC)glXGetProcAddressARB((const GLubyte *)"glCombinerOutputNV"); @@ -1520,6 +1521,7 @@ glBindProgramNV=(PFNGLBINDPROGRAMNVPROC)glXGetProcAddressARB((const GLubyte *)"glBindProgramNV"); glTrackMatrixNV=(PFNGLTRACKMATRIXNVPROC)glXGetProcAddressARB((const GLubyte *)"glTrackMatrixNV"); glProgramParameter4fNV=(PFNGLPROGRAMPARAMETER4FNVPROC)glXGetProcAddressARB((const GLubyte *)"glProgramParameter4fNV"); +*/ #endif // enabled in when required glDisable(GL_VERTEX_PROGRAM_NV); --- ./myship.cpp.gege 2002-10-12 23:16:16.000000000 +0200 +++ ./myship.cpp 2003-04-25 12:26:58.000000000 +0200 @@ -19,6 +19,7 @@ +#define GL_GLEXT_PROTOTYPES 1 #include #include @@ -35,10 +36,10 @@ #include "modeles/protection.c" -extern PFNGLCOMBINERPARAMETERINVPROC glCombinerParameteriNV; -extern PFNGLCOMBINERINPUTNVPROC glCombinerInputNV; -extern PFNGLCOMBINEROUTPUTNVPROC glCombinerOutputNV; -extern PFNGLFINALCOMBINERINPUTNVPROC glFinalCombinerInputNV; +//extern PFNGLCOMBINERPARAMETERINVPROC glCombinerParameteriNV; +//extern PFNGLCOMBINERINPUTNVPROC glCombinerInputNV; +//extern PFNGLCOMBINEROUTPUTNVPROC glCombinerOutputNV; +//extern PFNGLFINALCOMBINERINPUTNVPROC glFinalCombinerInputNV; #ifdef WIN32 extern PFNGLACTIVETEXTUREARBPROC glActiveTextureARB; #endif