# Copyright 1999-2004 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-arcade/rocksndiamonds/rocksndiamonds-3.1.0.ebuild,v 1.1 2004/07/10 10:22:13 mr_bones_ Exp $ inherit flag-o-matic games DESCRIPTION="A Boulderdash clone" HOMEPAGE="http://www.artsoft.org/rocksndiamonds/" SRC_URI="http://www.artsoft.org/RELEASES/unix/rocksndiamonds/${P}.tar.gz http://www.artsoft.org/RELEASES/rocksndiamonds/levels/BD2K3-1.0.0.zip http://www.artsoft.org/RELEASES/unix/rocksndiamonds/levels/rockslevels-emc-1.0.tar.gz http://www.artsoft.org/RELEASES/unix/rocksndiamonds/levels/rockslevels-sp-1.0.tar.gz http://www.artsoft.org/RELEASES/unix/rocksndiamonds/levels/rockslevels-dx-1.0.tar.gz http://www.jb-line.de/rnd_jue-v5.zip" LICENSE="GPL-2" SLOT="0" KEYWORDS="x86 ppc amd64" IUSE="X sdl" RDEPEND="virtual/libc X? ( virtual/x11 ) !sdl? ( virtual/x11 ) sdl? ( >=media-libs/libsdl-1.2.3 >=media-libs/sdl-mixer-1.2.4 media-libs/sdl-net >=media-libs/sdl-image-1.2.2 )" DEPEND="${RDEPEND} >=sys-apps/sed-4" src_unpack() { unpack ${P}.tar.gz cd ${S} unpack rockslevels-emc-1.0.tar.gz unpack rockslevels-sp-1.0.tar.gz unpack rockslevels-dx-1.0.tar.gz # make it parallel-friendly. sed -i \ -e 's:\$(MAKE_CMD):$(MAKE) -C $(SRC_DIR):' \ -e '/^MAKE/d' Makefile \ || die "sed Makefile failed" cd levels unpack rnd_jue-v5.zip unpack BD2K3-1.0.0.zip } src_compile() { replace-cpu-flags i586 k6 k6-1 k6-2 local makeopts="RO_GAME_DIR=${GAMES_DATADIR}/${PN} RW_GAME_DIR=${GAMES_STATEDIR}/${PN}" if use X || { ! use X && ! use sdl; } ; then make clean || die emake ${makeopts} OPTIONS="${CFLAGS}" x11 || die mv rocksndiamonds{,.x11} fi if use sdl ; then make clean || die emake ${makeopts} OPTIONS="${CFLAGS}" sdl || die mv rocksndiamonds{,.sdl} fi } src_install() { dogamesbin rocksndiamonds.{sdl,x11} || die "dogamesbin failed" dodir "${GAMES_DATADIR}/${PN}" cp -R graphics levels music sounds ${D}/${GAMES_DATADIR}/${PN}/ \ || die "cp failed" newman rocksndiamonds.{1,6} dodoc CHANGES CREDITS HARDWARE README TODO docs/elements/*.txt prepgamesdirs }