# ChangeLog for games-fps/quake2-icculus # Copyright 1999-2014 Gentoo Foundation; Distributed under the GPL v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/ChangeLog,v 1.48 2014/07/04 08:19:46 mr_bones_ Exp $ 04 Jul 2014; Michael Sterrett quake2-icculus-0.16.1-r1.ebuild: EAPI=5; punt svga support 15 May 2014; Ulrich Müller quake2-icculus-0.16.1-r1.ebuild: Fix USE dependency on media-libs/libsdl, "audio" USE flag was renamed to "sound", bug 357661. 06 Apr 2012; Tupone Alfredo quake2-icculus-0.16.1-r1.ebuild, +files/quake2-icculus-0.16.1-x11_mouse.patch: Fix x11 mouse. Patch from bug #358955 by ocrbj 01 Apr 2012; Tupone Alfredo quake2-icculus-0.16.1-r1.ebuild, +files/quake2-icculus-0.16.1-x11_soft.patch: Enable software rasterizer on amd64. From bug #358955 by ocrbj 01 Apr 2012; Tupone Alfredo quake2-icculus-0.16.1-r1.ebuild, +files/quake2-icculus-0.16.1-gnusource.patch: Fix run on amd64. Bug #158415 by B Douglas Hilton 28 Mar 2012; Tupone Alfredo quake2-icculus-0.16.1-r1.ebuild, +files/quake2-icculus-0.16.1-alsa.patch: Re-add alsa use flag. Patch from bug #158415 by Grzegorz {NineX} Krzystek 27 Jul 2011; Tupone Alfredo quake2-icculus-0.16.1-r1.ebuild: Fix installing with qmax. Bug #219976 by rubik's cube 15 Sep 2010; Tupone Alfredo quake2-icculus-0.16.1-r1.ebuild, +files/quake2-icculus-0.16.1-ldflags.patch: Respect LDFLAGS. Bug #336967 by flameeyes@gentoo.org 22 Feb 2010; Samuli Suominen quake2-icculus-0.16.1-r1.ebuild: Fix building with jpeg-8 (conflicting type of jpeg_mem_src) wrt #306345, thanks to Alexander Tsoy for reporting. 07 Dec 2009; Michael Sterrett quake2-icculus-0.16.1-r1.ebuild: punt alsa since it's incomplete (bug #110374) 19 Nov 2009; Raúl Porcel quake2-icculus-0.16.1-r1.ebuild: sparc stable wrt #275507 11 Nov 2009; Mounir Lamouri quake2-icculus-0.16.1-r1.ebuild: Stable for ppc, bug 275507 09 Nov 2009; Michael Sterrett quake2-icculus-0.16.1-r1.ebuild: arts is deprecated (bug #292236) 15 Oct 2009; Tupone Alfredo quake2-icculus-0.16.1-r1.ebuild: Missing dependency on x11-libs. Bug #285160 by LilFox 22 Sep 2009; Michael Sterrett quake2-icculus-0.16.1.ebuild, quake2-icculus-0.16.1-r1.ebuild: dropped the amd64 keywords since it's reported to not build properly (bug #275507) 30 Jun 2009; Christian Faulhammer quake2-icculus-0.16.1-r1.ebuild: stable x86, bug 275507 28 Jun 2009; Tobias Klausmann quake2-icculus-0.16.1.ebuild, quake2-icculus-0.16.1-r1.ebuild: Removing keywords. See bug 275507. 29 Feb 2008; Carsten Lohrke quake2-icculus-0.16.1.ebuild, quake2-icculus-0.16.1-r1.ebuild: Remove icon extension from desktop entry to match Icon Theme Specification. 19 Feb 2008; Mike Frysinger +files/quake2-icculus-0.16.1-no-asm-io.patch, quake2-icculus-0.16.1-r1.ebuild: Fix building with sanitized kernel headers #193107. 15 Feb 2008; Chris Gianelloni quake2-icculus-0.16.1.ebuild, quake2-icculus-0.16.1-r1.ebuild: Fix quoting. 28 Jan 2008; Michael Sterrett quake2-icculus-0.16.1-r1.ebuild: make the doc message more generic (bug #207773) 13 Mar 2007; Chris Gianelloni quake2-icculus-0.16.1.ebuild, quake2-icculus-0.16.1-r1.ebuild: Change which to type -P for QA. 22 Feb 2007; Piotr Jaroszyński ChangeLog: Transition to Manifest2. 09 Jan 2007; Chris Gianelloni quake2-icculus-0.16.1-r1.ebuild: Fix up the einfos into elogs and make sure we don't do anything w/ q2ded unless USE=dedicated. 05 Dec 2006; Chris Gianelloni quake2-icculus-0.16.1.ebuild, quake2-icculus-0.16.1-r1.ebuild: Removing old virtual/x11 dependency. 27 Jun 2006; Chris Gianelloni +files/0.16-rogue-armor.patch, quake2-icculus-0.16.1.ebuild, quake2-icculus-0.16.1-r1.ebuild: Added patch to fix compiling of rogue. Closing bug #137855. *quake2-icculus-0.16.1-r1 (27 Jun 2006) 27 Jun 2006; Chris Gianelloni +quake2-icculus-0.16.1-r1.ebuild: Revision bump to add support for the demo data. Closing bug #137522. 05 Jun 2006; Diego Pettenò quake2-icculus-0.16.1.ebuild: Add ~x86-fbsd keyword and accept freebsd-ubin as alternative to sharutils (the same command are installed by that package on Gentoo/FreeBSD). 25 May 2006; Diego Pettenò quake2-icculus-0.16.1.ebuild: Use the correct CC value for cross-distcc, and add missing jpeg dependency. Closes bug #134319. 06 May 2006; +files/quake2-icculus-0.16.1-gcc41.patch, quake2-icculus-0.16.1.ebuild: Fixing build with xatrix and gcc-4.1, bug #118299 by Adomas Jackevicius 15 Mar 2006; Chris Gianelloni quake2-icculus-0.16.1.ebuild: Changed to use idsoftware thirdpartymirror. 03 Nov 2005; Chris Gianelloni files/quake2-icculus-0.16.1-gentoo-paths.patch, quake2-icculus-0.16.1.ebuild: Made the ebuild respect USE=dedicated and also adjusted the path patch. Closing bug #104613. Thanks to Paul Bredbury and Tuomas Suutari for finding and fixing these. 01 Sep 2005; Mike Frysinger quake2-icculus-0.16.1.ebuild: Add support for USE=alsa #102791 by roma1390. 29 Aug 2005; Mike Frysinger -files/0.16-Makefile-gentoo-opts.patch, -files/0.16-gentoo-path.patch, +files/quake2-icculus-0.16.1-gentoo-paths.patch, quake2-icculus-0.16.1.ebuild: Clean up the way we pass custom settings to the build system. 29 May 2005; Mike Frysinger quake2-icculus-0.16.1.ebuild: Add support for just building a dedicated server #94187 by Jan Reitz. 30 Apr 2005; Mike Frysinger +files/quake2-icculus-0.16.1-amd64.patch, quake2-icculus-0.16.1.ebuild: On amd64, select the glx video renderer by default until the software renderers work #86552. *quake2-icculus-0.16.1 (10 Mar 2005) 10 Mar 2005; Mike Frysinger +quake2-icculus-0.16.1.ebuild: Version bumpage. *quake2-icculus-0.16 (03 Jan 2005) 03 Jan 2005; Mike Frysinger +files/0.16-Makefile-gentoo-opts.patch, +files/0.16-gentoo-path.patch, +files/0.16-rogue-nan.patch, +quake2-icculus-0.16.ebuild: Version bump. Also update the gentoo path patch to fix game .so searching #42389 and video .so searching #60752. *quake2-icculus-0.15-r2 (27 Nov 2004) 27 Nov 2004; Chris Gianelloni +files/0.15-Makefile-amd64.patch, +files/0.15-amd64.patch, files/0.15-gentoo-path.patch, -quake2-icculus-0.15-r1.ebuild, +quake2-icculus-0.15-r2.ebuild: Fixed up the path patch, added initial amd64 support, and closing bugs #61801 and #40328. 23 Nov 2004; Chris Gianelloni quake2-icculus-0.15-r1.ebuild: Updated DEPEND and IUSE and closing bug #63062. 01 Jul 2004; Michael Sterrett quake2-icculus-0.15-r1.ebuild: Fix typo (bug #55843); no backquotes 28 Jun 2004; Aron Griffis quake2-icculus-0.15-r1.ebuild: fix use invocation, glibc -> libc 27 Mar 2004; Michael Sterrett quake2-icculus-0.15-r1.ebuild: use || in RDEPEND to say what we really mean; depend on sed >= 4; error check sed *quake2-icculus-0.15-r1 (08 Jan 2004) 08 Jan 2004; Mike Frysinger : Fix installed paths #35952. *quake2-relnev-0.15 (29 Jun 2003) 27 Dec 2003; Mike Frysinger : Add xatrix/rogue game support #33029. 30 Jun 2003; Mike Frysinger : renamed (whoops) and added support to build qmax & normal binary. 29 Jun 2003; Mike Frysinger : Reworked and cleaned up to close #8222. All optional features are supported and qmax has been added. *quake2-0.15.1 (18 Nov 2002) 18 Nov 2002; Mike Frysinger : Version bump from lundy. *quake2-0.14.1 (06 Nov 2002) 06 Nov 2002; Mike Frysinger : Initial import. Ebuild submitted by Mike Lundy .