# Copyright 1999-2005 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004-data/ut2004-data-3186.ebuild,v 1.4 2005/05/16 16:06:13 wolf31o2 Exp $ inherit games games-ut2k4mod DESCRIPTION="Unreal Tournament 2004 - This is the data portion of UT2004" HOMEPAGE="http://www.unrealtournament2004.com/" SRC_URI="" LICENSE="ut2003" SLOT="0" KEYWORDS="x86 amd64" RESTRICT="nostrip nomirror" IUSE="" DEPEND="games-util/uz2unpack" S=${WORKDIR} dir=${GAMES_PREFIX_OPT}/ut2004 Ddir=${D}/${dir} pkg_setup() { check_dvd if [[ ${USE_DVD} -eq 1 ]] then DISK1="CD1/" DISK2="CD2/" DISK3="CD3/" DISK4="CD4/" DISK5="CD5/" DISK6="CD6/" if [[ ${USE_ECE_DVD} -eq 1 ]] then cdrom_get_cds ${DISK1}System/UT2004.ini \ ${DISK2}Textures/2K4Fonts.utx.uz2 \ ${DISK3}Textures/ONSDeadVehicles-TX.utx.uz2 \ ${DISK4}Textures/XGameShaders2004.utx.uz2 \ ${DISK5}Speech/ons.xml ${DISK6}/DirectX9/BDA.cab else cdrom_get_cds ${DISK1}/System/UT2004.ini \ ${DISK2}/Textures/2K4Fonts.utx.uz2 \ ${DISK3}/Textures/ONSDeadVehicles-TX.utx.uz2 \ ${DISK4}/Music/KR-UT2004-Menu.ogg \ ${DISK5}/Speech/ons.xml ${DISK6}/DirectX9/BDA.cab fi else cdrom_get_cds System/UT2004.ini \ Textures/2K4Fonts.utx.uz2 \ Textures/ONSDeadVehicles-TX.utx.uz2 \ Music/KR-UT2004-Menu.ogg \ Speech/ons.xml DirectX9/BDA.cab fi games_pkg_setup } src_unpack() { unpack_makeself ${CDROM_ROOT}/linux-installer.sh \ || die "unpacking linux installer" use x86 && tar -xf ${S}/linux-x86.tar use amd64 && tar -xf ${S}/linux-amd64.tar } src_install() { dodir ${dir}/System/editorres # Disk 1 einfo "Copying files from Disk 1..." cp -r ${CDROM_ROOT}/${DISK1}{Animations,ForceFeedback,Help,KarmaData,Maps,Sounds,Web} ${Ddir} || die "copying files" cp -r ${CDROM_ROOT}/${DISK1}System/{editorres,*.{bat,bmp,dat,det,est,frt,ini,int,itt,kot,md5,smt,tmt,u,ucl,upl,url}} ${Ddir}/System || die "copying files" mkdir -p ${Ddir}/Manual || die "creating manual folder" cp ${CDROM_ROOT}/${DISK1}Manual/Manual.pdf ${Ddir}/Manual \ || die "copying manual" mkdir -p ${Ddir}/Benchmark/Stuff || die "creating benchmark folders" cp -r ${CDROM_ROOT}/${DISK1}Benchmark/Stuff/* ${Ddir}/Benchmark/Stuff \ || die "copying benchmark files" cdrom_load_next_cd # Disk 2 einfo "Copying files from Disk 2..." cp -r ${CDROM_ROOT}/${DISK2}{Sounds,Textures} ${Ddir} || die "copying files" cdrom_load_next_cd # Disk 3 einfo "Copying files from Disk 3..." cp -r ${CDROM_ROOT}/${DISK3}Textures ${Ddir} || die "copying files" cdrom_load_next_cd #Disk 4 einfo "Copying files from Disk 4..." if [[ ${USE_ECE_DVD} -eq 1 ]] then cp -r ${CDROM_ROOT}/${DISK4}{StaticMeshes,Textures} ${Ddir} \ || die "copying files" else cp -r ${CDROM_ROOT}/${DISK4}{Music,StaticMeshes,Textures} ${Ddir} \ || die "copying files" fi cdrom_load_next_cd #Disk 5 einfo "Copying files from Disk 5..." if [[ ${USE_ECE_DVD} -eq 1 ]] then cp -r ${CDROM_ROOT}/${DISK5}{Music,Sounds,Speech,StaticMeshes} ${Ddir} \ || die "copying files" else cp -r ${CDROM_ROOT}/${DISK5}{Music,Sounds,Speech} ${Ddir} \ || die "copying files" fi cdrom_load_next_cd #Disk 6 einfo "Copying files from Disk 6..." cp -r ${CDROM_ROOT}/${DISK6}/Sounds ${Ddir} \ || die "copying files" # create empty files in Benchmark for j in {CSVs,Logs,Results} do mkdir -p ${Ddir}/Benchmark/${j} || die "creating folders" touch ${Ddir}/Benchmark/${j}/DO_NOT_DELETE.ME || die "creating files" done # install extra help files insinto ${dir}/Help doins ${S}/Unreal.bmp ${S}/UT2004Logo.bmp # install eula insinto ${dir} doins ${S}/UT2004_EULA.txt # install System.inis insinto ${dir}/System doins ${S}/ini-{det,est,frt,int,itt,kot,smt,tmt}.tar # copy ut2004 exeinto ${dir} doexe ${S}/bin/ut2004 || die "copying ut2004" exeinto ${dir}/System doexe ${S}/System/{libSDL-1.2.so.0,openal.so,u{cc,t2004}-bin} \ || die "copying libs/ucc/ut2004" # uncompressing files einfo "Uncompressing files... this *will* take a while..." for j in {Animations,Maps,Sounds,StaticMeshes,Textures} do chmod -R u+w ${Ddir}/${j} || die "chmod in uncompress" games_ut_unpack ${Ddir}/${j} || die "uncompressing files" done # Removing unneccessary files in System and Help rm -f ${Ddir}/Help/{InstallerLogo.bmp,SAPI-EULA.txt,{Unreal,UnrealEd}.ico} rm -f ${Ddir}/System/*.tar rm -f ${Ddir}/System/{{License,Manifest}.smt,{ucc,StdOut}.log,{User,UT2004}.ini} # installing documentation/icon dodoc ${S}/README.linux || die "dodoc README.linux" insinto /usr/share/pixmaps; doins ${S}/ut2004.xpm || die "copying pixmap" insinto ${dir} doins ${S}/README.linux ${S}/ut2004.xpm || die "copying readme/icon" # now, since these files are coming off a cd, the times/sizes/md5sums wont # be different ... that means portage will try to unmerge some files (!) # we run touch on ${D} so as to make sure portage doesnt do any such thing find ${Ddir} -exec touch '{}' \; prepgamesdirs } pkg_postinst() { games_pkg_postinst echo einfo "This is only the data portion of the game. To play UT2004, you" einfo "still need to:" einfo " emerge ut2004." echo }