# ChangeLog for games-strategy/castle-combat # Copyright 1999-2009 Gentoo Foundation; Distributed under the GPL v2 # $Header: /var/cvsroot/gentoo-x86/games-strategy/castle-combat/ChangeLog,v 1.13 2009/10/06 15:22:56 mr_bones_ Exp $ 06 Oct 2009; Michael Sterrett castle-combat-0.8.1.ebuild: add dev-python/numeric dep (bug #287912) 10 Jun 2009; Christian Faulhammer castle-combat-0.8.1.ebuild: stable x86, bug 272435 06 Jun 2009; nixnut castle-combat-0.8.1.ebuild: ppc stable #272435 03 Jan 2009; Michael Sterrett castle-combat-0.8.1.ebuild: add use-based dep for media-libs/sdl-mixer 15 Sep 2007; Tupone Alfredo castle-combat-0.8.1.ebuild: Check for mikmod use flag in media-libs/sdl-mixer. Fixes bug #188877 by Fabian Kislat 06 Dec 2006; Chris Gianelloni castle-combat-0.7.4.ebuild: Removed sed-4 from *DEPEND. *castle-combat-0.8.1 (29 Jul 2006) 29 Jul 2006; +castle-combat-0.8.1.ebuild: Version bump to 0.8.1. bug #111305 by CABILLOT Julien 01 May 2005; Michael Hanselmann castle-combat-0.7.4.ebuild: Stable on ppc. 08 Nov 2004; Joseph Jezak castle-combat-0.7.4.ebuild: Added ~ppc. 03 May 2004; Michael Sterrett castle-combat-0.7.4.ebuild: IUSE; tidy 12 Jul 2003; Michael Sterrett castle-combat-0.7.4.ebuild: fix DESCRIPTION *castle-combat-0.7.4 (07 Jul 2003) 07 Jul 2003; Michael Sterrett castle-combat-0.7.4.ebuild: Seems like this was in CVS as one point as was removed. No idea why but I'm adding it back. (bug 17397)