diff options
Diffstat (limited to 'windows/All.vcxproj')
-rw-r--r-- | windows/All.vcxproj | 425 |
1 files changed, 425 insertions, 0 deletions
diff --git a/windows/All.vcxproj b/windows/All.vcxproj new file mode 100644 index 00000000..0d5bf13d --- /dev/null +++ b/windows/All.vcxproj @@ -0,0 +1,425 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug-contrib|Win32"> + <Configuration>Debug-contrib</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug-contrib|x64"> + <Configuration>Debug-contrib</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug-cups|Win32"> + <Configuration>Debug-cups</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug-cups|x64"> + <Configuration>Debug-cups</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="DebugXP|Win32"> + <Configuration>DebugXP</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="DebugXP|x64"> + <Configuration>DebugXP</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="MementoXP|Win32"> + <Configuration>MementoXP</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="MementoXP|x64"> + <Configuration>MementoXP</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Memento|Win32"> + <Configuration>Memento</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Memento|x64"> + <Configuration>Memento</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Profile|Win32"> + <Configuration>Profile</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Profile|x64"> + <Configuration>Profile</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release-contrib|Win32"> + <Configuration>Release-contrib</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release-contrib|x64"> + <Configuration>Release-contrib</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="ReleaseXP|Win32"> + <Configuration>ReleaseXP</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="ReleaseXP|x64"> + <Configuration>ReleaseXP</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{98351FEF-0032-457C-B9D9-D6B68A829386}</ProjectGuid> + <RootNamespace>ghostscript</RootNamespace> + <Keyword>MakeFileProj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v141_xp</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v141_xp</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugXP|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v141_xp</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v141_xp</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v141_xp</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugXP|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v141_xp</PlatformToolset> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Memento|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugXP|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Memento|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugXP|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <_ProjectFileVersion>16.0.29511.113</_ProjectFileVersion> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <OutDir>debugobj\</OutDir> + <IntDir>debugobj\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= debug && nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= debug && nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugXP|Win32'"> + <OutDir>debugobjxp\</OutDir> + <IntDir>debugobjxp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= debug && nmake -f psi\msvc32.mak XP= DEVSTUDIO= debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= debugclean && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= debug && nmake -f psi\msvc32.mak XP= DEVSTUDIO= debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbinxp\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <OutDir>debugobj64\</OutDir> + <IntDir>debugobj64\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugXP|x64'"> + <OutDir>debugobj64xp\</OutDir> + <IntDir>debugobj64xp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= debug && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= debug && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbinxp\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <OutDir>obj\</OutDir> + <IntDir>obj\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\bin\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|Win32'"> + <OutDir>objxp\</OutDir> + <IntDir>objxp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= && nmake -f psi\msvc32.mak XP= DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= && nmake -f psi\msvc32.mak XP= DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\binxp\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <OutDir>obj64\</OutDir> + <IntDir>obj64\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\bin\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|x64'"> + <OutDir>obj64xp\</OutDir> + <IntDir>obj64xp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\binxp\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'"> + <OutDir>profobj\</OutDir> + <IntDir>profobj\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= profile-target && nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= profileclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= profile-target && nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= profileclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\profbin\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;DEBUG=0;TDEBUG=0;DEBUGSYM=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'"> + <OutDir>profobj64\</OutDir> + <IntDir>profobj64\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= profile-target && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= profile-target && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\profbin\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|Win32'"> + <OutDir>memobj\</OutDir> + <IntDir>memobj\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\membin\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|Win32'"> + <OutDir>memobjxp\</OutDir> + <IntDir>memobjxp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementobsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementobsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementoclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\membinxp\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|x64'"> + <OutDir>memobj64\</OutDir> + <IntDir>memobj64\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\membin\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|x64'"> + <OutDir>memobj64xp\</OutDir> + <IntDir>memobj64xp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementobsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementobsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementoclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\membinxp\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|Win32'"> + <OutDir>$(Configuration)\</OutDir> + <IntDir>$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|x64'"> + <OutDir>$(Platform)\$(Configuration)\</OutDir> + <IntDir>$(Platform)\$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|Win32'"> + <OutDir>$(Configuration)\</OutDir> + <IntDir>$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CONTRIB=1 debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|x64'"> + <OutDir>$(Platform)\$(Configuration)\</OutDir> + <IntDir>$(Platform)\$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|Win32'"> + <OutDir>$(Configuration)\</OutDir> + <IntDir>$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\bin\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|x64'"> + <OutDir>$(Platform)\$(Configuration)\</OutDir> + <IntDir>$(Platform)\$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 SBR=1 DEVSTUDIO= WITH_CONTRIB=1 && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 WITH_CONTRIB=1 DEVSTUDIO= && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\bin\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <ItemDefinitionGroup> + </ItemDefinitionGroup> + <ItemGroup> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> |