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authoraliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162>2009-01-16 19:04:14 +0000
committeraliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162>2009-01-16 19:04:14 +0000
commit3023f3329d87a6203d03a0e9ccb948772940da96 (patch)
tree2e1bea1fcce30aa15940275277f52022d7325341 /hw/blizzard.c
parentFix false positive for AIO on OpenBSD (diff)
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graphical_console_init change (Stefano Stabellini)
Patch 5/7 This patch changes the graphical_console_init function to return an allocated DisplayState instead of a QEMUConsole. This patch contains just the graphical_console_init change and few other modifications mainly in console.c and vl.c. It was necessary to move the display frontends (e.g. sdl and vnc) initialization after machine->init in vl.c. This patch does *not* include any required changes to any device, these changes come with the following patches. Patch 6/7 This patch changes the QEMUMachine init functions not to take a DisplayState as an argument because is not needed any more; In few places the graphic hardware initialization function was called only if DisplayState was not NULL, now they are always called. Apart from these cases, the rest are all mechanical substitutions. Patch 7/7 This patch updates the graphic device code to use the new graphical_console_init function. As for the previous patch, in few places graphical_console_init was called only if DisplayState was not NULL, now it is always called. Apart from these cases, the rest are all mechanical substitutions. Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6344 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'hw/blizzard.c')
-rw-r--r--hw/blizzard.c12
1 files changed, 5 insertions, 7 deletions
diff --git a/hw/blizzard.c b/hw/blizzard.c
index eeaacdd3f..9839a396b 100644
--- a/hw/blizzard.c
+++ b/hw/blizzard.c
@@ -72,7 +72,6 @@ struct blizzard_s {
uint8_t iformat;
uint8_t source;
DisplayState *state;
- QEMUConsole *console;
blizzard_fn_t *line_fn_tab[2];
void *fb;
@@ -896,7 +895,7 @@ static void blizzard_update_display(void *opaque)
if (s->x != ds_get_width(s->state) || s->y != ds_get_height(s->state)) {
s->invalidate = 1;
- qemu_console_resize(s->console, s->x, s->y);
+ qemu_console_resize(s->state, s->x, s->y);
}
if (s->invalidate) {
@@ -954,11 +953,10 @@ static void blizzard_screen_dump(void *opaque, const char *filename) {
#define DEPTH 32
#include "blizzard_template.h"
-void *s1d13745_init(qemu_irq gpio_int, DisplayState *ds)
+void *s1d13745_init(qemu_irq gpio_int)
{
struct blizzard_s *s = (struct blizzard_s *) qemu_mallocz(sizeof(*s));
- s->state = ds;
s->fb = qemu_malloc(0x180000);
switch (ds_get_bits_per_pixel(s->state)) {
@@ -993,9 +991,9 @@ void *s1d13745_init(qemu_irq gpio_int, DisplayState *ds)
blizzard_reset(s);
- s->console = graphic_console_init(s->state, blizzard_update_display,
- blizzard_invalidate_display,
- blizzard_screen_dump, NULL, s);
+ s->state = graphic_console_init(blizzard_update_display,
+ blizzard_invalidate_display,
+ blizzard_screen_dump, NULL, s);
return s;
}