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author | Pacho Ramos <pacho@gentoo.org> | 2020-06-21 20:32:29 +0200 |
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committer | Pacho Ramos <pacho@gentoo.org> | 2020-06-21 20:32:42 +0200 |
commit | adae1da7e68b72370a7a506543928a1a650e48cc (patch) | |
tree | 39031d887f2909bbf8a51e449028503c36de5990 /games-arcade | |
parent | dev-util/ltrace: use ${CXX} instead of c++ for tests (diff) | |
download | gentoo-adae1da7e68b72370a7a506543928a1a650e48cc.tar.gz gentoo-adae1da7e68b72370a7a506543928a1a650e48cc.tar.bz2 gentoo-adae1da7e68b72370a7a506543928a1a650e48cc.zip |
games-arcade/blobwars: Fix music and import fixes from other distros
Package-Manager: Portage-2.3.100, Repoman-2.3.22
Signed-off-by: Pacho Ramos <pacho@gentoo.org>
Diffstat (limited to 'games-arcade')
-rw-r--r-- | games-arcade/blobwars/blobwars-2.00-r1.ebuild | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/games-arcade/blobwars/blobwars-2.00-r1.ebuild b/games-arcade/blobwars/blobwars-2.00-r1.ebuild new file mode 100644 index 000000000000..1d51f12f8b9d --- /dev/null +++ b/games-arcade/blobwars/blobwars-2.00-r1.ebuild @@ -0,0 +1,62 @@ +# Copyright 1999-2020 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=6 +inherit gnome2-utils xdg + +DESCRIPTION="Platform game about a blob and his quest to rescue MIAs from an alien invader" +HOMEPAGE="https://sourceforge.net/projects/blobwars/ https://www.parallelrealities.co.uk/games/metalBlobSolid/ https://github.com/perpendicular-dimensions/blobwars" +SRC_URI="mirror://sourceforge/blobwars/${P}.tar.gz" + +LICENSE="BSD CC-BY-SA-3.0 CC-BY-3.0 GPL-2 LGPL-2.1 fairuse public-domain" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="" + +RDEPEND=" + media-libs/libsdl2 + media-libs/sdl2-mixer + media-libs/sdl2-ttf + media-libs/sdl2-image + media-libs/sdl2-net + sys-libs/zlib + virtual/libintl +" +DEPEND="${RDEPEND} + sys-devel/gettext +" + +src_prepare() { + default + + # Fixes from Fedora and OpenSuSE + sed -i -e 's|$(PREFIX)/games|$(PREFIX)/bin|; + s|$(PREFIX)/share/games|$(PREFIX)/share|; + s| -Werror||; + s|$(CXX) $(LIBS) $(GAMEOBJS) -o $(PROG)|$(CXX) $(GAMEOBJS) $(LIBS) -o $(PROG)|; + s|$(CXX) $(LIBS) $(PAKOBJS) -o pak|$(CXX) $(PAKOBJS) $(LIBS) -o pak|; + s|$(CXX) $(LIBS) $(MAPOBJS) -o mapeditor|$(CXX) $(MAPOBJS) $(LIBS) -o mapeditor|' \ + Makefile || die + sed -i -e 's|gzclose(pak)|gzclose((gzFile)pak)|; + s|gzclose(fp)|gzclose((gzFile)fp)|' src/pak.cpp || die +} + +src_compile() { + # USEPAK=1 breaks music + emake \ + RELEASE="1" \ + USEPAK="0" +} + +src_install() { + emake \ + BINDIR="/usr/bin/" \ + USEPAK="0" \ + DESTDIR="${D}" \ + DOCDIR="/usr/share/doc/${PF}/html/" \ + install + + mv -vf \ + "${D}"/usr/share/doc/${PF}/html/{changes,hacking,porting,readme} \ + "${D}"/usr/share/doc/${PF}/ +} |