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-rw-r--r--games-fps/quakeforge/Manifest1
-rw-r--r--games-fps/quakeforge/files/quakeforge-0.7.2_p20210601-png-stub.patch9
-rw-r--r--games-fps/quakeforge/files/quakeforge-0.7.2_p20210601-skipped-tests.patch15
-rw-r--r--games-fps/quakeforge/metadata.xml3
-rw-r--r--games-fps/quakeforge/quakeforge-0.7.2_p20210601.ebuild173
5 files changed, 200 insertions, 1 deletions
diff --git a/games-fps/quakeforge/Manifest b/games-fps/quakeforge/Manifest
index e34227e6aee9..a4707ca31d24 100644
--- a/games-fps/quakeforge/Manifest
+++ b/games-fps/quakeforge/Manifest
@@ -1 +1,2 @@
DIST quakeforge-0.7.2.tar.bz2 2887823 BLAKE2B 27526b0e5491cc9a052f70c387c46b0d5518c0d63264f799cac81e471a87b978c9edcf22f4a68db25b8c05b7b51371504459e8ba5de450719e92aae712940cc7 SHA512 d296e10b86466aee0a4be527a5fea7a44bae60ebef52ad86381744dc96e2bed2ad14d3b790b4514a5c59ac897662e91b80a9d49c822910930742a1d2b8a2ec55
+DIST quakeforge-0.7.2_p20210601.tar.gz 3140318 BLAKE2B 4359c2e92a52bc314bca82dcf6f90aebe2fb7260e9c2e1444d3ca239c53adf1ca912093c5c0ccacb4cf9375e199c244f1b8787196c2f8f3bbc7eb00962b0d8da SHA512 a27e4317b3c01f129f1f32209c02b86abf7148c3e0b2e39306324d6b4758d9165883c169ebfde03fc7350b499088cd685991483911b5ae57ccb9b80baaefa733
diff --git a/games-fps/quakeforge/files/quakeforge-0.7.2_p20210601-png-stub.patch b/games-fps/quakeforge/files/quakeforge-0.7.2_p20210601-png-stub.patch
new file mode 100644
index 000000000000..d32fab57b7e1
--- /dev/null
+++ b/games-fps/quakeforge/files/quakeforge-0.7.2_p20210601-png-stub.patch
@@ -0,0 +1,9 @@
+Fix stub definition for USE=-png
+https://github.com/quakeforge/quakeforge/issues/14
+--- a/libs/image/png.c
++++ b/libs/image/png.c
+@@ -320,3 +320,3 @@
+ VISIBLE tex_t *
+-LoadPNG (QFile *infile)
++LoadPNG (QFile *infile, int load)
+ {
diff --git a/games-fps/quakeforge/files/quakeforge-0.7.2_p20210601-skipped-tests.patch b/games-fps/quakeforge/files/quakeforge-0.7.2_p20210601-skipped-tests.patch
new file mode 100644
index 000000000000..5b25af47ac26
--- /dev/null
+++ b/games-fps/quakeforge/files/quakeforge-0.7.2_p20210601-skipped-tests.patch
@@ -0,0 +1,15 @@
+These are only failing at high precision and
+should not affect normal usage.
+ quat/simd: fails with -mavx
+ sebvf: random failure, sometimes pass
+--- a/libs/util/test/Makemodule.am
++++ b/libs/util/test/Makemodule.am
+@@ -15,8 +15,5 @@
+ libs/util/test/test-qfs \
+- libs/util/test/test-quat \
+ libs/util/test/test-seb \
+- libs/util/test/test-sebvf \
+ libs/util/test/test-seg \
+ libs/util/test/test-set \
+- libs/util/test/test-simd \
+ libs/util/test/test-txtbuffer \
diff --git a/games-fps/quakeforge/metadata.xml b/games-fps/quakeforge/metadata.xml
index e686e2fbeaac..120ffed3507e 100644
--- a/games-fps/quakeforge/metadata.xml
+++ b/games-fps/quakeforge/metadata.xml
@@ -30,8 +30,9 @@ features, and improving the OpenGL renderer. And QuakeForge is still the
most portable source tree based on the id Software code.
</longdescription>
<use>
- <flag name="wildmidi">enable libWildMidi support</flag>
<flag name="xdg">enable XDG support</flag>
+ <flag name="client">Build Normal and QuakeWorld clients alongside the servers</flag>
+ <flag name="wildmidi">Use <pkg>media-sound/wildmidi</pkg> for midi support</flag>
</use>
<upstream>
<remote-id type="github">quakeforge/quakeforge</remote-id>
diff --git a/games-fps/quakeforge/quakeforge-0.7.2_p20210601.ebuild b/games-fps/quakeforge/quakeforge-0.7.2_p20210601.ebuild
new file mode 100644
index 000000000000..504324b8b2b3
--- /dev/null
+++ b/games-fps/quakeforge/quakeforge-0.7.2_p20210601.ebuild
@@ -0,0 +1,173 @@
+# Copyright 1999-2021 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=7
+
+inherit autotools flag-o-matic readme.gentoo-r1 toolchain-funcs
+
+MY_COMMIT="53b553e89234306dc0111b107308fb42998e522b"
+
+DESCRIPTION="3D engine based on id Software's Quake and QuakeWorld game engines"
+HOMEPAGE="http://www.quakeforge.net/"
+SRC_URI="https://github.com/quakeforge/quakeforge/archive/${MY_COMMIT}.tar.gz -> ${P}.tar.gz"
+S="${WORKDIR}/${PN}-${MY_COMMIT}"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~x86"
+IUSE="alsa +client custom-cflags debug doc flac ipv6 jack ncurses oss png sdl vorbis wildmidi zlib"
+
+RDEPEND="
+ client? (
+ media-libs/libsamplerate
+ net-misc/curl
+ x11-libs/libX11
+ x11-libs/libXext
+ x11-libs/libXxf86vm
+ alsa? ( media-libs/alsa-lib )
+ flac? ( media-libs/flac )
+ jack? ( virtual/jack )
+ sdl? ( media-libs/libsdl[sound] )
+ vorbis? ( media-libs/libvorbis )
+ wildmidi? ( media-sound/wildmidi )
+ )
+ ncurses? ( sys-libs/ncurses:= )
+ png? ( media-libs/libpng:= )
+ zlib? ( sys-libs/zlib:= )"
+DEPEND="
+ ${RDEPEND}
+ client? (
+ virtual/opengl
+ x11-base/xorg-proto
+ )"
+BDEPEND="
+ sys-devel/bison
+ sys-devel/flex
+ virtual/pkgconfig
+ doc? (
+ app-doc/doxygen[dot]
+ media-gfx/transfig
+ )"
+
+PATCHES=(
+ "${FILESDIR}"/${P}-png-stub.patch
+ "${FILESDIR}"/${P}-skipped-tests.patch
+)
+
+src_prepare() {
+ default
+
+ echo ${PV} > .tarball-version || die
+
+ eautoreconf
+}
+
+src_configure() {
+ if ! use custom-cflags; then
+ # package does a lot of fragile micro-optimizations
+ strip-flags
+
+ # nq-x11 segfaults starting a new game with -O2+ and gcc11
+ # https://github.com/quakeforge/quakeforge/issues/12
+ tc-is-gcc && [[ $(gcc-major-version) -ge 11 ]] && replace-flags '-O[2-9]*' -Os
+ fi
+
+ append-ldflags -Wl,-z,noexecstack
+
+ qf_client() {
+ echo $(usex client $(use_enable ${1}) --disable-${1})
+ }
+
+ local econfargs=(
+ $(qf_client alsa)
+ $(qf_client flac)
+ $(qf_client jack)
+ $(qf_client oss)
+ $(qf_client sdl)
+ $(qf_client vorbis)
+ # vulkan is work-in-progress and currently needs <=vulkan-headers-1.2.169
+ # https://github.com/quakeforge/quakeforge/issues/13
+ --disable-vulkan # $(qf_client vulkan)
+ $(qf_client wildmidi)
+ $(use_enable client sound)
+ $(use_enable client vidmode)
+ $(use_enable debug)
+ $(use_enable ncurses curses)
+ $(use_enable png)
+ $(use_enable zlib)
+ $(use_with client x)
+ $(use_with ipv6)
+ --disable-Werror
+ --disable-dga
+ --disable-static
+ --enable-xdg
+ # non-x11 clients are mostly abandoned/broken (SDL1 still useful for pulseaudio)
+ --with-clients=$(usex client x11 '')
+ --with-cpp="$(tc-getCPP) -x c %u %d %s -o %o %i" # see config.d/qfcc.m4
+ --with-global-cfg="${EPREFIX}"/etc/quakeforge.conf
+ --with-sharepath="${EPREFIX}"/usr/share/quake1
+ )
+
+ # Jack audio is special (need a different method to enable), and an
+ # issue prevents it from being usable without another audio output.
+ # https://github.com/quakeforge/quakeforge/issues/16
+ # Given hopefully temporary, not relying on REQUIRED_USE.
+ use alsa || use oss || use sdl || econfargs+=( --enable-oss )
+
+ econf "${econfargs[@]}"
+}
+
+src_compile() {
+ default
+
+ use doc && emake doc
+}
+
+src_install() {
+ use doc && local HTML_DOCS=( doxygen/html/. )
+
+ emake -j1 DESTDIR="${D}" install
+
+ find "${ED}" -name '*.la' -delete || die
+
+ local DISABLE_AUTOFORMATTING="yes"
+ local DOC_CONTENTS=\
+"Before you can play (using nq-x11 or qw-client-x11), you must ensure
+that ${PN} can find your Quake pak0.pak (and optionally pak1.pak)
+at one of these locations with lowercase filenames:
+ - '~/.local/share/${PN}/id1/pak0.pak'
+ - '${EPREFIX}/usr/share/quake1/id1/pak0.pak'
+
+You can add them yourself or use either of:
+ - games-fps/quake1-data: install from a Quake CD-ROM
+ - games-fps/quake1-demodata: pak0.pak only (limited demo)
+
+Key binds notes:
+ Defaults ('imt_mod' table) expect you to set key binds manually in:
+ - '~/.local/share/${PN}/id1/autoexec.cfg' (or '${EPREFIX}/usr/share/quake1/id1')
+ For the in-game bind menu to be usable ('imt_0' table), bring up the
+ console with backtick \`, and run 'imt imt_0' (only needed once).
+ A mouse-grab bind ('toggle in_grab') and using freelook is recommended.
+
+Audio/Video notes:
+ Can add settings in:
+ - '~/.config/${PN}/${PN}.conf' (or '${EPREFIX}/etc/${PN}.conf')
+ Examples:
+ - set vid_width 800
+ - set vid_height 600
+ - set snd_output sdl (or alsa, oss)
+ - setrom vid_render gl (or sw for software rendering)
+ - setrom snd_render default (specially set jack here for JACK audio)"
+ readme.gentoo_create_doc
+}
+
+pkg_postinst() {
+ readme.gentoo_print_elog
+
+ if [[ ${REPLACING_VERSIONS} ]] && ver_test ${REPLACING_VERSIONS} -le 0.7.2-r1; then
+ elog "Migration may be needed for ${PN}'s home paths, now using:"
+ elog " ~/.${PN}rc -> ~/.config/${PN}/${PN}.conf"
+ elog " ~/.${PN}/ -> ~/.local/share/${PN}/"
+ elog "Also, nq-sdl / qw-client-sdl are no longer available (use -x11 instead)."
+ fi
+}