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diff --git a/CMake/ConfigureBuild.cmake b/CMake/ConfigureBuild.cmake
--- a/CMake/ConfigureBuild.cmake
+++ b/CMake/ConfigureBuild.cmake
@@ -4,6 +4,8 @@
# also prepare package files for pkg-config and CMake.
#######################################################################
+include(GNUInstallDirs)
+
# should we build static libs?
if (MYGUI_STATIC)
set(MYGUI_LIB_TYPE STATIC)
@@ -47,7 +49,7 @@ if (UNIX)
else ()
configure_file(${MYGUI_TEMPLATES_DIR}/MYGUI.pc.in ${MYGUI_BINARY_DIR}/pkgconfig/MYGUI${MYGUI_LIB_SUFFIX}.pc @ONLY)
endif ()
- install(FILES ${MYGUI_BINARY_DIR}/pkgconfig/MYGUI${MYGUI_LIB_SUFFIX}.pc DESTINATION lib/pkgconfig)
+ install(FILES ${MYGUI_BINARY_DIR}/pkgconfig/MYGUI${MYGUI_LIB_SUFFIX}.pc DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig)
# configure additional packages
diff --git a/CMake/Utils/MyGUIConfigTargets.cmake b/CMake/Utils/MyGUIConfigTargets.cmake
--- a/CMake/Utils/MyGUIConfigTargets.cmake
+++ b/CMake/Utils/MyGUIConfigTargets.cmake
@@ -1,6 +1,8 @@
# Configure settings and install targets
# FIXME: Copypasted from Ogre and need lots of changes
+include(GNUInstallDirs)
+
if (WIN32)
set(MYGUI_RELEASE_PATH "/Release")
set(MYGUI_RELWDBG_PATH "/RelWithDebInfo")
@@ -32,6 +34,12 @@ endif ()
# install targets according to current build type
function(mygui_install_target TARGETNAME SUFFIX)
+ install(TARGETS ${TARGETNAME}
+ RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}" CONFIGURATIONS Gentoo ""
+ LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}" CONFIGURATIONS Gentoo ""
+ ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" CONFIGURATIONS Gentoo ""
+ FRAMEWORK DESTINATION "${MYGUI_FRAMEWORK_PATH}" CONFIGURATIONS Gentoo ""
+ )
install(TARGETS ${TARGETNAME}
RUNTIME DESTINATION "bin${MYGUI_RELEASE_PATH}" CONFIGURATIONS Release None ""
LIBRARY DESTINATION "lib${MYGUI_LIB_RELEASE_PATH}${SUFFIX}" CONFIGURATIONS Release None ""
@@ -183,7 +191,13 @@ function(mygui_app PROJECTNAME SOLUTIONFOLDER)
endif ()
add_executable(${PROJECTNAME} ${MYGUI_EXEC_TYPE} ${HEADER_FILES} ${SOURCE_FILES})
endif ()
- set_target_properties(${PROJECTNAME} PROPERTIES FOLDER ${SOLUTIONFOLDER})
+
+ # rename demo target
+ if (${SOLUTIONFOLDER} STREQUAL "Demos")
+ set_target_properties(${PROJECTNAME} PROPERTIES FOLDER ${SOLUTIONFOLDER} OUTPUT_NAME MYGUI-${PROJECTNAME})
+ else()
+ set_target_properties(${PROJECTNAME} PROPERTIES FOLDER ${SOLUTIONFOLDER})
+ endif()
add_dependencies(${PROJECTNAME} MyGUIEngine Common)
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