Commit message (Expand) | Author | Age | Files | Lines | ||
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* | initial import | 2005-01-16 | 5 | -0/+88 | ||
* | initial import | 2005-01-16 | 5 | -0/+62 | ||
* | initial import | 2005-01-16 | 5 | -0/+69 | ||
* | moved to quake1-teamfortress | 2005-01-16 | 5 | -68/+0 | ||
* | initial import | 2005-01-16 | 5 | -0/+68 | ||
* | initial import | 2005-01-16 | 5 | -0/+68 | ||
* | initial import #78081 | 2005-01-16 | 5 | -0/+59 | ||
* | Version bump #78102. | 2005-01-15 | 5 | -6/+28 | ||
* | remove old file from digest | 2005-01-15 | 2 | -2/+1 | ||
* | Clean up ebuild: add games.eclass support, fix stupid paths, and fix gcc erro... | 2005-01-15 | 5 | -28/+117 | ||
* | more KEYWORDS | 2005-01-15 | 3 | -18/+9 | ||
* | add joystick into IUSE | 2005-01-15 | 10 | -428/+7 | ||
* | Fixed RDEPEND for amd64. | 2005-01-13 | 3 | -10/+10 | ||
* | fix install | 2005-01-08 | 2 | -7/+7 | ||
* | Icon is a PNG not a XPM. | 2005-01-05 | 3 | -7/+11 | ||
* | Added to ~ppc | 2005-01-05 | 3 | -7/+10 | ||
* | make sure we change to the correct directory before applying rogue patch #76682 | 2005-01-05 | 2 | -6/+9 | ||
* | add info about quake2-data #76594 | 2005-01-04 | 2 | -6/+17 | ||
* | Version bump. Also update the gentoo path patch to fix game .so searching #4... | 2005-01-03 | 8 | -13/+307 | ||
* | Version bump. | 2005-01-03 | 5 | -6/+64 | ||
* | touchups | 2005-01-03 | 2 | -14/+15 | ||
* | old | 2005-01-03 | 4 | -17/+15 | ||
* | initial ebuild #43303 | 2005-01-03 | 6 | -0/+99 | ||
* | Fixing so the alpha2 update actually gets applied now... | 2005-01-03 | 3 | -14/+13 | ||
* | Version bump #76250 by float. | 2005-01-01 | 5 | -9/+28 | ||
* | amd64 KEYWORD #76175 | 2004-12-30 | 2 | -3/+13 | ||
* | Fixed output and made ebuild create 2 .desktop entries. | 2004-12-30 | 5 | -98/+13 | ||
* | header fix | 2004-12-29 | 2 | -11/+2 | ||
* | fix HOMEPAGE | 2004-12-29 | 2 | -8/+18 | ||
* | Change encoding to UTF-8 for GLEP 31 compliance | 2004-12-29 | 3 | -7/+7 | ||
* | Change encoding to UTF-8 for GLEP 31 compliance | 2004-12-29 | 3 | -7/+16 | ||
* | Make sure the game can find the data files #58849 by Olivier. | 2004-12-28 | 7 | -36/+70 | ||
* | initial ebuild #69855 | 2004-12-28 | 5 | -0/+76 | ||
* | Add install fixes by Erdroh Moshan #66437. | 2004-12-28 | 3 | -13/+31 | ||
* | initial ebuild #59642 by Dirk-Jan Heijs | 2004-12-28 | 5 | -0/+46 | ||
* | Version bump #53579 by Jan Brinkmann. | 2004-12-28 | 4 | -2/+71 | ||
* | Version bump #53578 by Jan Brinkmann. | 2004-12-28 | 4 | -8/+28 | ||
* | initial ebuild #42327 | 2004-12-27 | 5 | -0/+48 | ||
* | Update the opengl patch #75526. | 2004-12-25 | 5 | -71/+53 | ||
* | Marked ppc stable. | 2004-12-16 | 3 | -5/+8 | ||
* | Updated to remove amd64-specific ALSA code which broke the game. I also adde... | 2004-12-15 | 3 | -22/+20 | ||
* | Updated to latest version and closing bug #72234. | 2004-12-14 | 5 | -15/+19 | ||
* | update HOMEPAGE/SRC_URI | 2004-12-10 | 2 | -5/+15 | ||
* | Initial import. Ebuild and supporting eclass added to bug #71189 by Greg Los... | 2004-12-10 | 4 | -0/+33 | ||
* | Initial import. Ebuild and supporting eclass added to bug #71189 by Greg Los... | 2004-12-10 | 6 | -0/+41 | ||
* | Use aoss32 on amd64 if they are using alsa. Thanks to SR-71 for finding this... | 2004-12-08 | 3 | -6/+27 | ||
* | need to run sed on $D | 2004-12-08 | 2 | -6/+6 | ||
* | version bump (bug #72437) | 2004-12-07 | 4 | -13/+52 | ||
* | fix build with USE=-opengl (bug #73391); tidy | 2004-12-05 | 3 | -27/+26 | ||
* | clean old | 2004-12-04 | 6 | -107/+8 |