diff -Npur blender-2.63.orig/source/blender/python/intern/bpy_interface.c blender-2.63/source/blender/python/intern/bpy_interface.c --- blender-2.63.orig/source/blender/python/intern/bpy_interface.c 2012-05-08 00:14:54.141488111 +0200 +++ blender-2.63/source/blender/python/intern/bpy_interface.c 2012-05-08 00:15:14.861487739 +0200 @@ -241,11 +241,6 @@ void BPY_python_start(int argc, const ch * blender is utf-8 too - campbell */ BLI_setenv("PYTHONIOENCODING", "utf-8:surrogateescape"); - /* Python 3.2 now looks for '2.xx/python/include/python3.2d/pyconfig.h' to - * parse from the 'sysconfig' module which is used by 'site', - * so for now disable site. alternatively we could copy the file. */ - Py_NoSiteFlag = 1; - Py_Initialize(); // PySys_SetArgv(argc, argv); // broken in py3, not a huge deal diff -Npur blender-2.63.orig/source/gameengine/Ketsji/KX_PythonInit.cpp blender-2.63/source/gameengine/Ketsji/KX_PythonInit.cpp --- blender-2.63.orig/source/gameengine/Ketsji/KX_PythonInit.cpp 2012-05-08 00:14:54.118488110 +0200 +++ blender-2.63/source/gameengine/Ketsji/KX_PythonInit.cpp 2012-05-08 00:15:23.305487596 +0200 @@ -1848,7 +1848,6 @@ PyObject* initGamePlayerPythonScripting( STR_String pname = progname; Py_SetProgramName(pname.Ptr()); #endif - Py_NoSiteFlag=1; Py_FrozenFlag=1; /* must run before python initializes */ @@ -1929,7 +1928,6 @@ PyObject* initGamePythonScripting(const STR_String pname = progname; Py_SetProgramName(pname.Ptr()); #endif - Py_NoSiteFlag=1; Py_FrozenFlag=1; #ifdef WITH_AUDASPACE