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authorMichael Sterrett <mr_bones_@gentoo.org>2009-07-10 15:48:34 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2009-07-10 15:48:34 +0000
commit9ae48072f6f6b42b65fb8029301247301fec05b7 (patch)
tree6edbf039e224f08787f79dfe4d40c9c7bf7e9946 /dev-games/cel
parentold (diff)
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old
(Portage version: 2.1.6.13/cvs/Linux i686)
Diffstat (limited to 'dev-games/cel')
-rw-r--r--dev-games/cel/Manifest1
-rw-r--r--dev-games/cel/files/cel-1.0-amd64.patch25
2 files changed, 0 insertions, 26 deletions
diff --git a/dev-games/cel/Manifest b/dev-games/cel/Manifest
index f67fc3ad085e..1c0c8ed7fe1a 100644
--- a/dev-games/cel/Manifest
+++ b/dev-games/cel/Manifest
@@ -1,4 +1,3 @@
-AUX cel-1.0-amd64.patch 1199 RMD160 925a1e280e8e1fcbb8219347407bdeb4734f74bd SHA1 77e28b8222c136bf0eaf20b1c4ffb6f26a427381 SHA256 970adfd49674a4f69443e8e93ad1f394c077e42082df0e7a1ac01bf5b35858c1
AUX cel-1.0.1-amd64.patch 1199 RMD160 925a1e280e8e1fcbb8219347407bdeb4734f74bd SHA1 77e28b8222c136bf0eaf20b1c4ffb6f26a427381 SHA256 970adfd49674a4f69443e8e93ad1f394c077e42082df0e7a1ac01bf5b35858c1
DIST cel-src-1.0.1.tar.bz2 4676833 RMD160 a29605249aa9c7a63b1dbbac1ee89ef0ee6009fc SHA1 fa7842a9fd560bf584607ad6675a4b86dcd9795b SHA256 8b936b0cd008a049c7fc0ccc3835e38328f11a1c1c00ac9c7b402988c4178dce
DIST cel-src-1.2.1.tar.bz2 5257498 RMD160 adb24251229dc3479ff8c2821db00f25db267ac9 SHA1 6c9fde78a6753140f8e8373574cb5f12808f9181 SHA256 2689b9b795212b01e47fa000f59019a745d1c428cd6083b504b162b57888146e
diff --git a/dev-games/cel/files/cel-1.0-amd64.patch b/dev-games/cel/files/cel-1.0-amd64.patch
deleted file mode 100644
index b909a4183cbc..000000000000
--- a/dev-games/cel/files/cel-1.0-amd64.patch
+++ /dev/null
@@ -1,25 +0,0 @@
---- plugins/network/tcp/tcpgameclient.cpp.old 2007-02-16 20:03:01.000000000 +0100
-+++ plugins/network/tcp/tcpgameclient.cpp 2007-02-16 20:04:06.000000000 +0100
-@@ -341,7 +341,9 @@
- packet->Read (temp_game_info.game_name);
- packet->Read (temp_game_info.hostname);
- packet->Read (temp_game_info.port_nb);
-- packet->Read (temp_game_info.max_players);
-+ uint32 max_players;
-+ packet->Read (max_players);
-+ temp_game_info.max_players = max_players;
- packet->Read (temp_game_info.custom_data);
- if (!game->IsServerAvailable ())
- game->game_info = temp_game_info;
---- plugins/network/tcp/tcpgameserver.cpp.old 2007-02-16 20:03:12.000000000 +0100
-+++ plugins/network/tcp/tcpgameserver.cpp 2007-02-16 20:08:18.000000000 +0100
-@@ -450,7 +450,8 @@
- answer_packet->Write (game->game_info.game_name);
- answer_packet->Write (game->game_info.hostname);
- answer_packet->Write (game->game_info.port_nb);
-- answer_packet->Write (game->game_info.max_players);
-+ uint32 max_players = game->game_info.max_players;
-+ answer_packet->Write (max_players);
- answer_packet->Write (game->game_info.custom_data);
-
- // send packet