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author | Michael Sterrett <mr_bones_@gentoo.org> | 2004-05-27 01:50:08 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2004-05-27 01:50:08 +0000 |
commit | 54341cab043432acd2049a8d63e295d532e457d1 (patch) | |
tree | 3c2317e7a3625a809125b8f2e49438ff3eb66aab /games-emulation/psemu-gpupetexgl2 | |
parent | IUSE (Manifest recommit) (diff) | |
download | gentoo-2-54341cab043432acd2049a8d63e295d532e457d1.tar.gz gentoo-2-54341cab043432acd2049a8d63e295d532e457d1.tar.bz2 gentoo-2-54341cab043432acd2049a8d63e295d532e457d1.zip |
IUSE
Diffstat (limited to 'games-emulation/psemu-gpupetexgl2')
-rw-r--r-- | games-emulation/psemu-gpupetexgl2/psemu-gpupetexgl2-2.0.5-r2.ebuild | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/games-emulation/psemu-gpupetexgl2/psemu-gpupetexgl2-2.0.5-r2.ebuild b/games-emulation/psemu-gpupetexgl2/psemu-gpupetexgl2-2.0.5-r2.ebuild index cc9e1b86cc45..464878edf49e 100644 --- a/games-emulation/psemu-gpupetexgl2/psemu-gpupetexgl2-2.0.5-r2.ebuild +++ b/games-emulation/psemu-gpupetexgl2/psemu-gpupetexgl2-2.0.5-r2.ebuild @@ -1,6 +1,6 @@ # Copyright 1999-2004 Gentoo Technologies, Inc. # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-emulation/psemu-gpupetexgl2/psemu-gpupetexgl2-2.0.5-r2.ebuild,v 1.2 2004/02/20 06:26:48 mr_bones_ Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-emulation/psemu-gpupetexgl2/psemu-gpupetexgl2-2.0.5-r2.ebuild,v 1.3 2004/05/27 01:47:45 mr_bones_ Exp $ inherit games @@ -13,20 +13,21 @@ SRC_URI="http://home.t-online.de/home/PeteBernert/gpupetexgl${PVR//.}.tar.gz LICENSE="freedist" SLOT="0" KEYWORDS="x86" +IUSE="" DEPEND="virtual/opengl" -S=${WORKDIR} +S="${WORKDIR}" src_install() { - exeinto ${GAMES_LIBDIR}/psemu/plugins + exeinto "${GAMES_LIBDIR}/psemu/plugins" doexe lib* - exeinto ${GAMES_LIBDIR}/psemu/cfg + exeinto "${GAMES_LIBDIR}/psemu/cfg" doexe cfgPeteXGL2 - insinto ${GAMES_LIBDIR}/psemu/cfg + insinto "${GAMES_LIBDIR}/psemu/cfg" doins gpuPeteXGL2.cfg # now do our shader files! - insinto ${GAMES_LIBDIR}/psemu/shaders + insinto "${GAMES_LIBDIR}/psemu/shaders" doins *.fp *.vp *.slf *.slv dodoc *.txt prepgamesdirs |