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author | Michael Sterrett <mr_bones_@gentoo.org> | 2008-03-03 02:15:53 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2008-03-03 02:15:53 +0000 |
commit | b45509a77b15bfb29af0e0536c9b845c5e692e4f (patch) | |
tree | c2dc38168e511a6338eafe85a2267927f6558380 /games-fps/nexuiz | |
parent | Fix typo. (diff) | |
download | gentoo-2-b45509a77b15bfb29af0e0536c9b845c5e692e4f.tar.gz gentoo-2-b45509a77b15bfb29af0e0536c9b845c5e692e4f.tar.bz2 gentoo-2-b45509a77b15bfb29af0e0536c9b845c5e692e4f.zip |
version bump
(Portage version: 2.1.4.4)
Diffstat (limited to 'games-fps/nexuiz')
-rw-r--r-- | games-fps/nexuiz/ChangeLog | 9 | ||||
-rw-r--r-- | games-fps/nexuiz/nexuiz-2.4.ebuild | 127 |
2 files changed, 134 insertions, 2 deletions
diff --git a/games-fps/nexuiz/ChangeLog b/games-fps/nexuiz/ChangeLog index cd9297af91f7..375e7592ee1b 100644 --- a/games-fps/nexuiz/ChangeLog +++ b/games-fps/nexuiz/ChangeLog @@ -1,6 +1,11 @@ # ChangeLog for games-fps/nexuiz -# Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/ChangeLog,v 1.24 2007/10/14 14:26:50 corsair Exp $ +# Copyright 1999-2008 Gentoo Foundation; Distributed under the GPL v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/ChangeLog,v 1.25 2008/03/03 02:15:53 mr_bones_ Exp $ + +*nexuiz-2.4 (03 Mar 2008) + + 03 Mar 2008; Michael Sterrett <mr_bones_@gentoo.org> +nexuiz-2.4.ebuild: + version bump 14 Oct 2007; Markus Rothe <corsair@gentoo.org> nexuiz-2.3.ebuild: Stable on amd64; bug #194529 diff --git a/games-fps/nexuiz/nexuiz-2.4.ebuild b/games-fps/nexuiz/nexuiz-2.4.ebuild new file mode 100644 index 000000000000..1cc7a245b4a4 --- /dev/null +++ b/games-fps/nexuiz/nexuiz-2.4.ebuild @@ -0,0 +1,127 @@ +# Copyright 1999-2008 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/nexuiz-2.4.ebuild,v 1.1 2008/03/03 02:15:53 mr_bones_ Exp $ + +inherit eutils toolchain-funcs games + +MY_PN=Nexuiz +MY_P=${PN}-${PV//./} +MAPS=nexmappack_r2 +DESCRIPTION="Deathmatch FPS based on DarkPlaces, an advanced Quake 1 engine" +HOMEPAGE="http://www.nexuiz.com/" +SRC_URI="mirror://sourceforge/${PN}/${MY_P}.zip + maps? ( mirror://sourceforge/${PN}/${MAPS}.zip )" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~x86" +IUSE="alsa dedicated maps opengl sdl" + +UIRDEPEND="alsa? ( media-libs/alsa-lib ) + media-libs/libogg + media-libs/libvorbis + x11-libs/libX11 + x11-libs/libXau + x11-libs/libXdmcp + x11-libs/libXext + x11-libs/libXxf86dga + x11-libs/libXxf86vm" +UIDEPEND="x11-proto/xextproto + x11-proto/xf86dgaproto + x11-proto/xf86vidmodeproto + x11-proto/xproto" +RDEPEND="media-libs/jpeg + net-misc/curl + sdl? ( media-libs/libsdl ${UIRDEPEND} ) + opengl? ( virtual/opengl ${UIRDEPEND} ) + !dedicated? ( !sdl? ( !opengl? ( virtual/opengl ${UIRDEPEND} ) ) )" +DEPEND="${RDEPEND} + app-arch/unzip + sdl? ( media-libs/libsdl ${UIDEPEND} ) + opengl? ( virtual/opengl ${UIDEPEND} ) + !dedicated? ( !sdl? ( !opengl? ( virtual/opengl ${UIDEPEND} ) ) )" + +S=${WORKDIR}/darkplaces + +src_unpack() { + unpack ${MY_P}.zip + + local f + for f in "${MY_PN}"/sources/*.zip ; do + unpack ./${f} + done + + if use maps ; then + cd "${WORKDIR}"/${MY_PN} + unpack ${MAPS}.zip + fi + + cd "${S}" + # Make the game automatically look in the correct data directory + sed -i "s:gamedirname1:\"${PN}\":" fs.c \ + || die "sed fs.c failed" + + sed -i \ + -e "/^CC=/s:gcc:$(tc-getCC):" \ + -e "s/-O2/${CFLAGS}/" \ + -e "/-lm/s:$: ${LDFLAGS}:" \ + -e 's/strip/true/' \ + makefile.inc \ + || die "sed makefile.inc failed" + + # This is the right dir, so that e.g. "darkplaces -game nexuiz" will work + sed -i "s:ifdef DP_.*:DP_FS_BASEDIR=${GAMES_DATADIR}/quake1\n&:" makefile \ + || die "sed makefile failed" + + if ! use alsa ; then + sed -i "/DEFAULT_SNDAPI/s:ALSA:OSS:" makefile \ + || die "sed makefile failed" + fi +} + +src_compile() { + if use opengl || (! use dedicated && ! use sdl) ; then + emake cl-${PN} || die "emake cl-${PN} failed" + fi + + if use sdl ; then + emake sdl-${PN} || die "emake sdl-${PN} failed" + fi + + if use dedicated ; then + emake sv-${PN} || die "emake sv-${PN} failed" + fi +} + +src_install() { + if use opengl || use sdl || ! use dedicated ; then + newicon darkplaces72x72.png ${PN}.png + fi + + if use opengl || (! use dedicated && ! use sdl) ; then + dogamesbin ${PN}-glx || die "dogamesbin glx failed" + make_desktop_entry ${PN}-glx "Nexuiz (GLX)" + dosym ${PN}-glx "${GAMES_BINDIR}"/${PN} + fi + + if use sdl ; then + dogamesbin ${PN}-sdl || die "dogamesbin sdl failed" + make_desktop_entry ${PN}-sdl "Nexuiz (SDL)" + use opengl || dosym ${PN}-sdl "${GAMES_BINDIR}"/${PN} + fi + + if use dedicated ; then + dogamesbin ${PN}-dedicated || die "dogamesbin dedicated failed" + fi + + cd "${WORKDIR}"/${MY_PN} + insinto "${GAMES_DATADIR}"/quake1/${PN} + doins -r data/* || die "doins data failed" + + dodoc Docs/*.txt + dohtml Docs/*.{htm,html} + docinto server + dodoc Docs/server/*.{cfg,txt} + + prepgamesdirs +} |