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author | Michael Sterrett <mr_bones_@gentoo.org> | 2012-05-16 16:29:37 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2012-05-16 16:29:37 +0000 |
commit | 6f2a53a6b99ba6ae14023cd82bc5de91c5ddb7d7 (patch) | |
tree | a7e312798c3b568cca0e2a12ebfe7c6d43c6d6eb /games-fps | |
parent | put libavl in / too as it is required by libzpool. (diff) | |
download | gentoo-2-6f2a53a6b99ba6ae14023cd82bc5de91c5ddb7d7.tar.gz gentoo-2-6f2a53a6b99ba6ae14023cd82bc5de91c5ddb7d7.tar.bz2 gentoo-2-6f2a53a6b99ba6ae14023cd82bc5de91c5ddb7d7.zip |
version bump (bug #416277)
(Portage version: 2.1.10.49/cvs/Linux x86_64)
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/darkplaces/ChangeLog | 8 | ||||
-rw-r--r-- | games-fps/darkplaces/darkplaces-20110628.ebuild | 188 |
2 files changed, 195 insertions, 1 deletions
diff --git a/games-fps/darkplaces/ChangeLog b/games-fps/darkplaces/ChangeLog index f20bd09de607..e50b8ad10af5 100644 --- a/games-fps/darkplaces/ChangeLog +++ b/games-fps/darkplaces/ChangeLog @@ -1,6 +1,12 @@ # ChangeLog for games-fps/darkplaces # Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/darkplaces/ChangeLog,v 1.12 2012/05/03 03:23:09 jdhore Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/darkplaces/ChangeLog,v 1.13 2012/05/16 16:29:37 mr_bones_ Exp $ + +*darkplaces-20110628 (16 May 2012) + + 16 May 2012; Michael Sterrett <mr_bones_@gentoo.org> + +darkplaces-20110628.ebuild: + version bump (bug #416277) 03 May 2012; Jeff Horelick <jdhore@gentoo.org> darkplaces-20100408.ebuild: dev-util/pkgconfig -> virtual/pkgconfig diff --git a/games-fps/darkplaces/darkplaces-20110628.ebuild b/games-fps/darkplaces/darkplaces-20110628.ebuild new file mode 100644 index 000000000000..8ba8f5983c45 --- /dev/null +++ b/games-fps/darkplaces/darkplaces-20110628.ebuild @@ -0,0 +1,188 @@ +# Copyright 1999-2012 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/darkplaces/darkplaces-20110628.ebuild,v 1.1 2012/05/16 16:29:37 mr_bones_ Exp $ + +EAPI=2 +inherit eutils flag-o-matic games + +# Latest versions are in http://icculus.org/twilight/darkplaces/files/ +MY_PV=${PV/_beta/beta} +MY_ENGINE="${PN}engine${MY_PV}.zip" + +# Different Quake 1 engines expect the lights in different directories +# http://www.fuhquake.net/download.html and http://www.kgbsyndicate.com/romi/ +MY_LIGHTS="fuhquake-lits.rar" + +DESCRIPTION="Enhanced engine for iD Software's Quake 1" +HOMEPAGE="http://icculus.org/twilight/darkplaces/" +SRC_URI="http://icculus.org/twilight/${PN}/files/${MY_ENGINE} + lights? ( + http://www.fuhquake.net/files/extras/${MY_LIGHTS} + http://www.kgbsyndicate.com/romi/id1.pk3 )" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="alsa cdinstall cdsound debug dedicated demo lights opengl oss sdl textures" + +UIRDEPEND="virtual/jpeg + media-libs/libogg + media-libs/libvorbis + virtual/opengl + alsa? ( media-libs/alsa-lib ) + sdl? ( media-libs/libsdl ) + x11-libs/libX11 + x11-libs/libXpm + x11-libs/libXxf86dga + x11-libs/libXxf86vm" +UIDEPEND="x11-proto/xextproto + x11-proto/xf86dgaproto + x11-proto/xf86vidmodeproto + x11-proto/xproto" +RDEPEND="net-misc/curl + cdinstall? ( games-fps/quake1-data ) + demo? ( games-fps/quake1-demodata ) + textures? ( >=games-fps/quake1-textures-20050820 ) + opengl? ( ${UIRDEPEND} ) + !opengl? ( sdl? ( ${UIRDEPEND} ) ) + !opengl? ( !sdl? ( !dedicated? ( ${UIRDEPEND} ) ) )" +DEPEND="lights? ( || ( + app-arch/unrar + app-arch/rar ) ) + opengl? ( + ${UIRDEPEND} + ${UIDEPEND} ) + !opengl? ( sdl? ( + ${UIRDEPEND} + ${UIDEPEND} ) ) + !opengl? ( !sdl? ( !dedicated? ( + ${UIRDEPEND} + ${UIDEPEND} ) ) ) + virtual/pkgconfig + app-arch/unzip" + +S=${WORKDIR}/${PN} +dir=${GAMES_DATADIR}/quake1 + +opengl_client() { use opengl || ( ! use dedicated && ! use sdl ) } + +src_unpack() { + if use lights ; then + unpack "${MY_LIGHTS}" + unzip -qo "${DISTDIR}"/id1.pk3 || die "unzip id1.pk3 failed" + mv *.lit maps/ || die + mv ReadMe.txt rtlights.txt + fi + unpack "${MY_ENGINE}" + + unpack ./${PN}*.zip +} + +src_prepare() { + rm "${WORKDIR}"/README-SDL.txt + cd "${S}" + rm mingw_note.txt + + strip-flags + + # Only additional CFLAGS optimization is the -march flag + local march=$(get-flag -march) + sed -i \ + -e "s:-lasound:$(pkg-config --libs alsa):" \ + -e "/^CPUOPTIMIZATIONS/d" \ + -e '/^OPTIM_RELEASE/s/=.*/=$(CFLAGS)/' \ + -e '/^OPTIM_DEBUG/s/=.*/=$(CFLAGS)/' \ + -e '/^LDFLAGS_DEBUG/s/$/ $(LDFLAGS)/' \ + -e '/^LDFLAGS_RELEASE/s/$/ $(LDFLAGS)/' \ + -e "s:strip:true:" \ + makefile.inc || die "sed makefile.inc failed" + + if ! use cdsound ; then + # Turn the CD accesses off + sed -i \ + -e "s:/dev/cdrom:/dev/null:" \ + cd_linux.c || die "sed cd_linux.c failed" + sed -i \ + -e 's:COM_CheckParm("-nocdaudio"):1:' \ + cd_shared.c || die "sed cd_shared.c failed" + fi +} + +src_compile() { + local opts="DP_FS_BASEDIR=\"${dir}\" DP_LINK_TO_LIBJPEG=1" + + # Preferred sound is alsa + local sound_api="NULL" + use oss && sound_api="OSS" + use alsa && sound_api="ALSA" + opts="${opts} DP_SOUND_API=${sound_api}" + + local type="release" + use debug && type="debug" + + # Only compile a maximum of 1 client + if use sdl ; then + emake ${opts} "sdl-${type}" || die "emake sdl-${type} failed" + elif opengl_client ; then + emake ${opts} "cl-${type}" || die "emake cl-${type} failed" + fi + + if use dedicated ; then + emake ${opts} "sv-${type}" || die "emake sv-${type} failed" + fi +} + +src_install() { + if opengl_client || use sdl ; then + local type=glx + + use sdl && type=sdl + + # darkplaces executable is needed, even just for demo + newgamesbin "${PN}-${type}" ${PN} || die "newgamesbin client failed" + newicon darkplaces72x72.png ${PN}.png || die "newicon failed" + + if use demo ; then + # Install command-line for demo, even if not desktop entry + games_make_wrapper ${PN}-demo "${PN} -game demo" + fi + + if use demo && ! use cdinstall ; then + make_desktop_entry ${PN}-demo "Dark Places (Demo)" + else + # Full version takes precedence over demo + make_desktop_entry ${PN} "Dark Places" + fi + fi + + if use dedicated ; then + newgamesbin ${PN}-dedicated ${PN}-ded || die "newgamesbin ded failed" + fi + + dodoc *.txt ChangeLog todo "${WORKDIR}"/*.txt + + if use lights ; then + insinto "${dir}"/id1 + doins -r "${WORKDIR}"/{cubemaps,maps} || die "doins cubemaps maps failed" + if use demo ; then + # Set up symlinks, for the demo levels to include the lights + local d + for d in cubemaps maps ; do + dosym "${dir}/id1/${d}" "${dir}/demo/${d}" + done + fi + fi + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + + if ! use cdinstall && ! use demo ; then + elog "Place pak0.pak and pak1.pak in ${dir}/id1" + fi + + if use sdl ; then + ewarn "Select opengl with alsa, instead of sdl USE flag, for better audio latency." + fi +} |