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author | Michael Sterrett <mr_bones_@gentoo.org> | 2009-08-10 00:22:40 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2009-08-10 00:22:40 +0000 |
commit | 5a7157ff25ba6a0c1d91b50fa43313b78d222f31 (patch) | |
tree | 6524a07019b68bf45373faad3d09909ef9f7253f /games-strategy/ufo-ai | |
parent | 2.2_rc37 bump. This fixes bug #277537 (update PATH order in ebuild.sh), (diff) | |
download | gentoo-2-5a7157ff25ba6a0c1d91b50fa43313b78d222f31.tar.gz gentoo-2-5a7157ff25ba6a0c1d91b50fa43313b78d222f31.tar.bz2 gentoo-2-5a7157ff25ba6a0c1d91b50fa43313b78d222f31.zip |
old
(Portage version: 2.1.6.13/cvs/Linux i686)
Diffstat (limited to 'games-strategy/ufo-ai')
-rw-r--r-- | games-strategy/ufo-ai/Manifest | 16 | ||||
-rw-r--r-- | games-strategy/ufo-ai/files/ufo-ai-2.1.1-dprintf.patch | 12 | ||||
-rw-r--r-- | games-strategy/ufo-ai/ufo-ai-2.1.1-r1.ebuild | 142 |
3 files changed, 0 insertions, 170 deletions
diff --git a/games-strategy/ufo-ai/Manifest b/games-strategy/ufo-ai/Manifest index cf50785f442d..c4f95d3de127 100644 --- a/games-strategy/ufo-ai/Manifest +++ b/games-strategy/ufo-ai/Manifest @@ -1,22 +1,6 @@ ------BEGIN PGP SIGNED MESSAGE----- -Hash: SHA1 - -AUX ufo-ai-2.1.1-dprintf.patch 416 RMD160 7c345bc0243062bc45cda3daafa1fff2098c7f75 SHA1 545a8335f91a2f0c95ff4476b806bf68a81dd09a SHA256 5c101f7ba1fd8bb8a52d8bf1c063c71194bff6a9451b211a49b129fe934120bc AUX ufo-ai-2.2.1-gentoo.patch 2273 RMD160 2cb17341e638a955cf6fcde610a9bbf67c3ee797 SHA1 74814edd9747de7077eaabf6c4ef2e16960126b7 SHA256 62711814268a142bb0ba304b0645735f077a5cc984c36b0f1e781a4c03759ff2 -DIST music.tar.bz2 33767479 RMD160 a216e484e3421d0af165bb70365bcdb9a5285508 SHA1 9ab42094077e4fda6db5bef0f4f0fc971ac1f3c2 SHA256 1d4bdabcd5f30657fbec49d0af02c8b4a6ce42e208bdc101172c667de4781751 -DIST ufoai-2.1.1-data.tar 267755520 RMD160 ddbf856710c18ed4b73061b14ed340b70b083ea4 SHA1 719e25c498b48f583d81500de81693853dee1ffa SHA256 5e92950f93d0dcef7fbdefc0c0da6f398b06476837bfce79243baa6227176f7c -DIST ufoai-2.1.1-i18n.tar.bz2 1065252 RMD160 2eb8a9551eae2268dcfffdef3a6ad44f7becf04f SHA1 77942366e6c8db8741416a67071587ff115741bf SHA256 ed3467118be97bcd27f983567ba09f2cf5492841c10a595b2bc51b4d1c48738e -DIST ufoai-2.1.1-source_hotfix.tar.bz2 6896824 RMD160 2769419411e875b9d2313bfa255e3eab806b17cb SHA1 8b11434714231facb8af6420cdc4e7c290883910 SHA256 485c4e78ae73d28c4a06156805925047391a3ae571883275c1875bbeb1651129 DIST ufoai-2.2.1-data.tar 390502400 RMD160 af91dd473f59c73e705181759059bd37ba215f62 SHA1 eb071333478bd6860179e12d8655301980f87d60 SHA256 639c37867733feb5c8cf0852cee6a183c4bc6cd8e31f4c39356b275790a6bd0a DIST ufoai-2.2.1-source.tar.bz2 7640531 RMD160 980405a5d38bcbb5ae2cea4e25c54374c7dd8e99 SHA1 6ad1b8c357fdbbe9a31839b3bf8de46ad17a40eb SHA256 0c0ff8fc72038963e44ae0420eacedbd7dfe4f9115527ec3554d8c707d0d5ee5 -EBUILD ufo-ai-2.1.1-r1.ebuild 3569 RMD160 e1873f25ca7a7f27e3e4bd8e99b546c003912291 SHA1 90064a48c3bd66e58ad5cd41695a8f0b159591a5 SHA256 b70c16c6222ed5d4b65f37af2d90ecfa71eb2742b043429e1b54afb567c1a21f EBUILD ufo-ai-2.2.1.ebuild 2511 RMD160 e0cd7122adcf0b1ae6d0757a23e800fbe4a9f2bf SHA1 8d6745a428bf1484c7c47f2fd67e9cc4ba6ee43a SHA256 665a490b73132fc2bde158060b3f0798c802dce8b0fe43f8fdfd02cd4245bafd MISC ChangeLog 2827 RMD160 2b71bb1dc910328e8dbcb7dea1bb0e4c58e8cc59 SHA1 604daae362ba34ca6411eb7f6f4ddde71483b1e3 SHA256 69854dca7867c0411d46dab789019cf0ff1494240c353c4dd3bbedab14947983 MISC metadata.xml 219 RMD160 145b5b398d86f7dfb219d32e4394ed0f1ffd5873 SHA1 485e12874a226aaf92ccbbbf5b2b1c902dd68110 SHA256 266385ce0470b911b2b3ca5fe6b237ad5dfc2d480533be5453537328a08cb2eb ------BEGIN PGP SIGNATURE----- -Version: GnuPG v2.0.9 (GNU/Linux) - -iEYEARECAAYFAkjnyGcACgkQVrx5UrvSjseHaQCbB1s8BwvUZdx/BIkX9KNamUdo -qZAAnjDEN5TCrpu2OJFeJjauM45gCmdT -=uALY ------END PGP SIGNATURE----- diff --git a/games-strategy/ufo-ai/files/ufo-ai-2.1.1-dprintf.patch b/games-strategy/ufo-ai/files/ufo-ai-2.1.1-dprintf.patch deleted file mode 100644 index 763d11ee0b13..000000000000 --- a/games-strategy/ufo-ai/files/ufo-ai-2.1.1-dprintf.patch +++ /dev/null @@ -1,12 +0,0 @@ ---- src/game/g_local.h.old 2008-08-24 16:23:45.000000000 +0200 -+++ src/game/g_local.h 2008-08-24 16:26:05.000000000 +0200 -@@ -41,6 +41,9 @@ - /* short, server-visible player_t and edict_t structures, */ - /* because we define the full size ones in this file */ - #define GAME_INCLUDE -+#ifdef dprintf -+#undef dprintf -+#endif - #include "game.h" - - /* the "gameversion" client command will print this plus compile date */ diff --git a/games-strategy/ufo-ai/ufo-ai-2.1.1-r1.ebuild b/games-strategy/ufo-ai/ufo-ai-2.1.1-r1.ebuild deleted file mode 100644 index 6303728fb4a6..000000000000 --- a/games-strategy/ufo-ai/ufo-ai-2.1.1-r1.ebuild +++ /dev/null @@ -1,142 +0,0 @@ -# Copyright 1999-2008 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/ufo-ai/ufo-ai-2.1.1-r1.ebuild,v 1.4 2008/08/24 14:56:35 tupone Exp $ - -inherit eutils autotools games - -MY_P=${P/-} -DESCRIPTION="UFO: Alien Invasion - X-COM inspired strategy game" -HOMEPAGE="http://ufoai.ninex.info/" -SRC_URI="mirror://sourceforge/ufoai/music.tar.bz2 - mirror://sourceforge/ufoai/${MY_P}-data.tar - mirror://sourceforge/ufoai/${MY_P}-source_hotfix.tar.bz2 - mirror://sourceforge/ufoai/${MY_P}-i18n.tar.bz2" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="~amd64 ~ppc ~x86" -IUSE="alsa arts debug dedicated dga doc ipv6 jack master oss paranoid" - -RDEPEND="virtual/opengl - virtual/glu - media-libs/libsdl - media-libs/sdl-ttf - media-libs/jpeg - media-libs/libpng - media-libs/libogg - media-libs/libvorbis - x11-libs/libXxf86vm - virtual/libintl - alsa? ( media-libs/alsa-lib ) - arts? ( kde-base/arts ) - dga? ( x11-libs/libXxf86dga ) - jack? ( media-sound/jack-audio-connection-kit )" -DEPEND="${RDEPEND} - sys-devel/gettext - x11-proto/xf86vidmodeproto - x11-proto/xproto - doc? ( app-doc/doxygen ) - dga? ( x11-proto/xf86dgaproto )" - -S=${WORKDIR}/${MY_P}-source -dir=${GAMES_DATADIR}/${PN} - -src_unpack() { - unpack ${A} - cd "${S}" - - local libdir=$(games_get_libdir)/${PN} - # Set libdir - sed -i \ - -e "s:libPath, \"\.\":libPath, \"${libdir}\":" \ - src/{client,ports/linux}/*.c || die "sed *.c failed" - - sed -i \ - -e "s:\"s_libdir\", \"\":\"s_libdir\", \"${libdir}\":" \ - src/client/snd_ref.c || die "sed snd_ref.c failed" - - sed -i \ - -e "s:game\.so\", path:game\.so\", \"${libdir}\":" \ - src/ports/linux/sys_linux.c || die "sed sys_linux.c failed" - - # Set basedir - sed -i \ - -e "s:\"fs_basedir\", \"\.\":\"fs_basedir\", \"${dir}\":" \ - src/qcommon/files.c || die "sed files.c failed" - - sed -i \ - -e "s:/usr/local/games/ufoai:${dir}:" \ - src/tools/gtkradiant/games/ufoai.game || die "sed ufoai.game failed" - - # Fixes bug in finding text files - it should use fs_basedir - sed -i \ - -e "s:FS_GetCwd():\"${dir}\":" \ - src/qcommon/common.c || die "sed common.c failed" - - epatch "${FILESDIR}"/${P}-dprintf.patch - - eautoreconf -} - -src_compile() { -# Forces building of client. -# gettext is required to show the intro text. -# egamesconf fails with openal. -# $(use_with openal) - egamesconf \ - $(use_enable dedicated) \ - $(use_enable master) \ - $(use_enable !debug release) \ - $(use_enable paranoid) \ - --with-vid-glx \ - --with-vid-vidmode \ - --with-sdl \ - --with-snd-sdl \ - $(use_with alsa snd-alsa) \ - $(use_with arts snd-arts) \ - $(use_with jack snd-jack) \ - $(use_with oss snd-oss) \ - $(use_with dga vid-dga) \ - $(use_with ipv6) \ - --with-gettext \ - --without-openal \ - || die "egamesconf failed" - - emake || die "emake failed" - - if use doc ; then - emake docs || die "emake docs failed" - fi -} - -src_install() { - # ufo is usually started by a "ufoai" wrapper script. - # Might as well standardize on the ebuild name, for minimum confusion. - newgamesbin ufo ${PN} || die - newicon src/ports/linux/installer/data/ufo.xpm ${PN}.xpm || die - make_desktop_entry ${PN} "UFO: Alien Invasion" ${PN} - - if use dedicated ; then - dogamesbin ufoded || die - fi - - if use master ; then - dogamesbin ufomaster || die - fi - - if [[ -f ufo2map ]] ; then - dogamesbin ufo2map || die - fi - - exeinto "$(games_get_libdir)/${PN}" - doexe *.so base/game.so || die "doexe ${f} failed" - - insinto "${dir}" - doins -r "${WORKDIR}"/{base,music} || die "doins -r failed" - - if use doc ; then - dohtml -r "${WORKDIR}"/docs/html/* - fi - - prepgamesdirs -} |