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# ChangeLog for games-fps/quake3-data
# Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3-data/ChangeLog,v 1.15 2012/02/05 06:15:15 vapier Exp $
05 Feb 2012; Mike Frysinger <vapier@gentoo.org> quake3-data-1.32b.ebuild:
Move to new unpacker eclass for unpack_makeself.
18 Jan 2012; Mike Frysinger <vapier@gentoo.org> quake3-data-1.32b.ebuild:
Move to new CDROM_OPTIONAL variable.
16 Jan 2012; Ulrich Müller <ulm@gentoo.org> quake3-data-1.32b.ebuild:
Migrate to cdrom.eclass, bug 398809.
24 Jun 2009; Michael Sterrett <mr_bones_@gentoo.org>
quake3-data-1.32b.ebuild:
correct wording and typo (bug #275309)
26 Sep 2008; Zac Medico <zmedico@gentoo.org> quake3-data-1.32b.ebuild:
Set PROPERTIES=interactive since src_unpack() calls cdrom_get_cds().
17 May 2008; Tobias Klausmann <klausman@gentoo.org>
quake3-data-1.32b.ebuild:
Keyworded on alpha, bug #222003
12 Mar 2007; Marius Mauch <genone@gentoo.org> quake3-data-1.32b.ebuild:
Replacing einfo with elog
24 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
quake3-data-1.32b.ebuild:
Moved cdrom_get_cds to src_unpack since binary packages don't require the
original media to install.
24 May 2006; Diego Pettenò <flameeyes@gentoo.org>
quake3-data-1.32b.ebuild:
Add ~x86-fbsd keyword.
20 Apr 2006; Chris Gianelloni <wolf31o2@gentoo.org>
quake3-data-1.32b.ebuild:
Made sure dir was defined and closing bug #130620.
17 Apr 2006; Chris Gianelloni <wolf31o2@gentoo.org>
quake3-data-1.32b.ebuild:
Fixed up file collisions and closing bug #130263.
15 Mar 2006; Chris Gianelloni <wolf31o2@gentoo.org>
quake3-data-1.32b.ebuild:
Changed to use idsoftware thirdpartymirror.
21 Jan 2006; Lars Weiler <pylon@gentoo.org> quake3-data-1.32b.ebuild:
Stable on ppc.
05 Jan 2006; Chris Gianelloni <wolf31o2@gentoo.org>
quake3-data-1.32b.ebuild:
Removing quake3/quake3-bin from RDEPEND since one could possibly use the
data without either.
*quake3-data-1.32b (24 Oct 2005)
24 Oct 2005; Mike Frysinger <vapier@gentoo.org> :
Initial import. Ebuild submitted by me.
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