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# Copyright 1999-2006 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-1.34_alpha711.ebuild,v 1.1 2006/04/19 23:43:44 vapier Exp $
# quake3-9999 -> latest svn
# quake3-9999.REV -> use svn REV
# quake3-VER_alphaREV -> svn snapshot REV for version VER
# quake3-VER -> normal quake release
if [[ ${PV} == 9999* ]] ; then
[[ ${PV} == 9999.* ]] && ESVN_UPDATE_CMD="svn up -r ${PV/9999./}"
ESVN_REPO_URI="svn://svn.icculus.org/quake3/trunk"
inherit subversion toolchain-funcs eutils games
SRC_URI=""
S=${WORKDIR}/trunk
elif [[ ${PV} == *_alpha* ]] ; then
inherit toolchain-funcs eutils games
MY_PV=${PV/_alpha*/}
SNAP=${PV/*_alpha/}
MY_P=${PN}-${MY_PV}_SVN${SNAP}M
SRC_URI="mirror://gentoo/${MY_P}.tar.bz2"
S=${WORKDIR}/${MY_P}
else
inherit toolchain-funcs eutils games
SRC_URI="http://icculus.org/quake3/${P}.tar.bz2"
fi
DESCRIPTION="Quake III Arena - 3rd installment of the classic id 3D first-person shooter"
HOMEPAGE="http://icculus.org/quake3/"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="~amd64 ~ppc ~x86"
IUSE="dedicated opengl"
RDEPEND="opengl? (
virtual/opengl
media-libs/openal
|| (
(
x11-libs/libXext
x11-libs/libX11
x11-libs/libXau
x11-libs/libXdmcp )
virtual/x11 )
media-libs/libsdl )
!dedicated? (
virtual/opengl
|| (
(
x11-libs/libXext
x11-libs/libX11
x11-libs/libXau
x11-libs/libXdmcp )
virtual/x11 )
media-libs/libsdl )
games-fps/quake3-data
teamarena? ( games-fps/quake3-teamarena )"
src_unpack() {
if [[ ${PV} == 9999* ]] ; then
subversion_src_unpack
else
unpack ${A}
fi
# This is a dirty hack around bug #121428 and should be removed once the
# upstream bug https://bugzilla.icculus.org/show_bug.cgi?id=2634 has been
# resolved.
sed -i -e 's|botlib.log|/dev/null|' ${S}/code/botlib/be_interface.c
}
src_compile() {
buildit() { use $1 && echo 1 || echo 0 ; }
emake \
BUILD_SERVER=$(buildit dedicated) \
BUILD_CLIENT=$(buildit opengl) \
TEMPDIR="${T}" \
CC="$(tc-getCC)" \
ARCH=$(tc-arch-kernel) \
OPTIMIZE="${CFLAGS}" \
DEFAULT_BASEDIR="${GAMES_DATADIR}/quake3" \
DEFAULT_LIBDIR="${GAMES_LIBDIR}/quake3" \
|| die
}
src_install() {
dodoc id-readme.txt TODO README BUGS ChangeLog
cd code/unix
dodoc README.*
if use opengl ; then
doicon quake3.png
make_desktop_entry quake3 "Quake III Arena"
fi
cd ../../build/release*
local old_x x
for old_x in ioq* ; do
x=${old_x%.*}
newgamesbin ${old_x} ${x} || die "newgamesbin ${x}"
dosym ${x} "${GAMES_BINDIR}"/${x/io}
done
exeinto "${GAMES_LIBDIR}"/${PN}/baseq3
doexe baseq3/*.so || die "baseq3 .so"
exeinto "${GAMES_LIBDIR}"/${PN}/missionpack
doexe missionpack/*.so || die "missionpack .so"
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
ewarn "The source version of Quake 3 will not work with Punk Buster."
ewarn "If you need pb support, then use the quake3-bin package."
echo
}
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