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diff -ur vegastrike/src/boost129/boost/python/operators.hpp vegastrike-gentoo/src/boost129/boost/python/operators.hpp
--- vegastrike/src/boost129/boost/python/operators.hpp 2003-09-22 18:21:04.000000000 +1200
+++ vegastrike-gentoo/src/boost129/boost/python/operators.hpp 2003-09-22 19:15:13.000000000 +1200
@@ -175,7 +175,7 @@
{ \
template <class L, class R> \
inline detail::operator_<detail::op_##id,L,R> \
- operator##op(L const&, R const&) \
+ operator op(L const&, R const&) \
{ \
return detail::operator_<detail::op_##id,L,R>(); \
} \
@@ -262,7 +262,7 @@
{ \
template <class R> \
inline detail::operator_<detail::op_##id,self_t,R> \
- operator##op(self_t const&, R const&) \
+ operator op(self_t const&, R const&) \
{ \
return detail::operator_<detail::op_##id,self_t,R>(); \
} \
diff -ur vegastrike/src/gui/text_area.h vegastrike-gentoo/src/gui/text_area.h
--- vegastrike/src/gui/text_area.h 2003-09-22 18:21:01.000000000 +1200
+++ vegastrike-gentoo/src/gui/text_area.h 2003-09-22 19:13:11.000000000 +1200
@@ -49,20 +49,20 @@
#define DIR_TEXT "textures/gui/"
// These defines are used by the image loader
-#define TEXT_AREA_00 DIR_TEXT ## "button_down.png"
-#define TEXT_AREA_01 DIR_TEXT ## "button_up.png"
-#define TEXT_AREA_02 DIR_TEXT ## "corner_top_left.png"
-#define TEXT_AREA_03 DIR_TEXT ## "corner_top_right.png"
-#define TEXT_AREA_04 DIR_TEXT ## "corner_bottom_left.png"
-#define TEXT_AREA_05 DIR_TEXT ## "corner_bottom_right.png"
-#define TEXT_AREA_06 DIR_TEXT ## "highlight_button_up.png"
-#define TEXT_AREA_07 DIR_TEXT ## "highlight_button_down.png"
-#define TEXT_AREA_08 DIR_TEXT ## "horizontal.png"
-#define TEXT_AREA_09 DIR_TEXT ## "left_side.png"
-#define TEXT_AREA_10 DIR_TEXT ## "right_side.png"
-#define TEXT_AREA_11 DIR_TEXT ## "scrollbar.png"
-#define TEXT_AREA_12 DIR_TEXT ## "highlight_scrollbar.png"
-#define TEXT_AREA_13 DIR_TEXT ## "horizontal_end.png"
+#define TEXT_AREA_00 DIR_TEXT "button_down.png"
+#define TEXT_AREA_01 DIR_TEXT "button_up.png"
+#define TEXT_AREA_02 DIR_TEXT "corner_top_left.png"
+#define TEXT_AREA_03 DIR_TEXT "corner_top_right.png"
+#define TEXT_AREA_04 DIR_TEXT "corner_bottom_left.png"
+#define TEXT_AREA_05 DIR_TEXT "corner_bottom_right.png"
+#define TEXT_AREA_06 DIR_TEXT "highlight_button_up.png"
+#define TEXT_AREA_07 DIR_TEXT "highlight_button_down.png"
+#define TEXT_AREA_08 DIR_TEXT "horizontal.png"
+#define TEXT_AREA_09 DIR_TEXT "left_side.png"
+#define TEXT_AREA_10 DIR_TEXT "right_side.png"
+#define TEXT_AREA_11 DIR_TEXT "scrollbar.png"
+#define TEXT_AREA_12 DIR_TEXT "highlight_scrollbar.png"
+#define TEXT_AREA_13 DIR_TEXT "horizontal_end.png"
// These defines are used by the class functions to locate the texture in the array (above)
#define IMG_BUTTON_DOWN 0
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