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author | David Seifert <soap@gentoo.org> | 2017-11-19 16:50:33 +0100 |
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committer | David Seifert <soap@gentoo.org> | 2017-11-19 16:51:21 +0100 |
commit | 7ea0d7d4006465528f1945491be783a022beddd6 (patch) | |
tree | 09bf6fd15bc37b700bdeb8e2531b8858907da868 /games-action | |
parent | games-action/battalion: Update to EAPI 6 (diff) | |
download | gentoo-7ea0d7d4006465528f1945491be783a022beddd6.tar.gz gentoo-7ea0d7d4006465528f1945491be783a022beddd6.tar.bz2 gentoo-7ea0d7d4006465528f1945491be783a022beddd6.zip |
games-action/battalion: Remove old
Package-Manager: Portage-2.3.14, Repoman-2.3.6
Diffstat (limited to 'games-action')
-rw-r--r-- | games-action/battalion/battalion-1.4b.ebuild | 69 |
1 files changed, 0 insertions, 69 deletions
diff --git a/games-action/battalion/battalion-1.4b.ebuild b/games-action/battalion/battalion-1.4b.ebuild deleted file mode 100644 index 0ded9a00d39b..000000000000 --- a/games-action/battalion/battalion-1.4b.ebuild +++ /dev/null @@ -1,69 +0,0 @@ -# Copyright 1999-2015 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 - -EAPI=5 -inherit eutils games - -DESCRIPTION="Be a rampaging monster and destroy the city" -HOMEPAGE="http://evlweb.eecs.uic.edu/aej/AndyBattalion.html" -SRC_URI="http://evlweb.eecs.uic.edu/aej/BATTALION/${PN}${PV}.tar.bz2" - -LICENSE="battalion HPND" -SLOT="0" -KEYWORDS="~x86" -IUSE="" - -DEPEND="virtual/opengl - virtual/glu - x11-libs/libX11" -RDEPEND=${DEPEND} - -S=${WORKDIR}/${PN}${PV} - -src_prepare() { - epatch "${FILESDIR}"/${P}-warning.patch - # Modify data paths - sed -i \ - -e "s:SOUNDS/:${GAMES_DATADIR}/${PN}/SOUNDS/:" \ - -e "s:MUSIC/:${GAMES_DATADIR}/${PN}/MUSIC/:" \ - audio.c || die - sed -i \ - -e "s:DATA/:${GAMES_DATADIR}/${PN}/DATA/:" \ - -e "s:/usr/tmp:${GAMES_STATEDIR}:" \ - battalion.c || die - sed -i \ - -e "s:TEXTURES/:${GAMES_DATADIR}/${PN}/TEXTURES/:" \ - graphics.c || die - - # Modify Makefile and add CFLAGS - sed -i \ - -e "s:-O2:${CFLAGS}:" \ - -e "/^CC/d" \ - Makefile || die - # Only .raw sound files are used on Linux. The .au files are not needed. - rm -f {SOUNDS,MUSIC}/*.au -} - -src_compile() { - emake LIBFLAGS="${LDFLAGS}" -} - -src_install() { - dogamesbin battalion - insinto "${GAMES_DATADIR}"/${PN} - doins -r DATA MUSIC SOUNDS TEXTURES - dodoc README - - dodir "${GAMES_STATEDIR}" - touch "${D}${GAMES_STATEDIR}"/battalion_hiscore - fperms 660 "${GAMES_STATEDIR}"/battalion_hiscore - - prepgamesdirs -} - -pkg_postinst() { - games_pkg_postinst - elog "Sound and music are not enabled by default." - elog "Use the S and M keys to enable them in-game, or start the game with" - elog "the -s and -m switches: battalion -s -m" -} |