diff options
-rw-r--r-- | games-emulation/zsnes/files/zsnes-1.51-c++17.patch | 76 | ||||
-rw-r--r-- | games-emulation/zsnes/zsnes-1.51-r9.ebuild | 125 |
2 files changed, 201 insertions, 0 deletions
diff --git a/games-emulation/zsnes/files/zsnes-1.51-c++17.patch b/games-emulation/zsnes/files/zsnes-1.51-c++17.patch new file mode 100644 index 000000000000..537f32540c58 --- /dev/null +++ b/games-emulation/zsnes/files/zsnes-1.51-c++17.patch @@ -0,0 +1,76 @@ +--- a/jma/jma.cpp ++++ b/jma/jma.cpp +@@ -48,7 +48,7 @@ namespace JMA + + + //Retreive the file block, what else? +- void jma_open::retrieve_file_block() throw(jma_errors) ++ void jma_open::retrieve_file_block() + { + unsigned char uint_buffer[UINT_SIZE]; + unsigned char ushort_buffer[USHORT_SIZE]; +@@ -168,7 +168,7 @@ namespace JMA + } + + //Constructor for opening JMA files for reading +- jma_open::jma_open(const char *compressed_file_name) throw (jma_errors) ++ jma_open::jma_open(const char *compressed_file_name) + { + decompressed_buffer = 0; + compressed_buffer = 0; +@@ -229,7 +229,7 @@ namespace JMA + } + + //Skip forward a given number of chunks +- void jma_open::chunk_seek(unsigned int chunk_num) throw(jma_errors) ++ void jma_open::chunk_seek(unsigned int chunk_num) + { + //Check the stream is open + if (!stream.is_open()) +@@ -257,7 +257,7 @@ namespace JMA + + //Return a vector of pointers to each file in the JMA, the buffer to hold all the files + //must be initilized outside. +- vector<unsigned char *> jma_open::get_all_files(unsigned char *buffer) throw(jma_errors) ++ vector<unsigned char *> jma_open::get_all_files(unsigned char *buffer) + { + //If there's no stream we can't read from it, so exit + if (!stream.is_open()) +@@ -396,7 +396,7 @@ namespace JMA + } + + //Extracts the file with a given name found in the archive to the given buffer +- void jma_open::extract_file(string& name, unsigned char *buffer) throw(jma_errors) ++ void jma_open::extract_file(string& name, unsigned char *buffer) + { + if (!stream.is_open()) + { +--- a/jma/jma.h ++++ b/jma/jma.h +@@ -64,12 +64,12 @@ namespace JMA + class jma_open + { + public: +- jma_open(const char *) throw(jma_errors); ++ jma_open(const char *); + ~jma_open(); + + std::vector<jma_public_file_info> get_files_info(); +- std::vector<unsigned char *> get_all_files(unsigned char *) throw(jma_errors); +- void extract_file(std::string& name, unsigned char *) throw(jma_errors); ++ std::vector<unsigned char *> get_all_files(unsigned char *); ++ void extract_file(std::string& name, unsigned char *); + bool is_solid(); + + private: +@@ -79,8 +79,8 @@ namespace JMA + unsigned char *decompressed_buffer; + unsigned char *compressed_buffer; + +- void chunk_seek(unsigned int) throw(jma_errors); +- void retrieve_file_block() throw(jma_errors); ++ void chunk_seek(unsigned int); ++ void retrieve_file_block(); + }; + + const char *jma_error_text(jma_errors); diff --git a/games-emulation/zsnes/zsnes-1.51-r9.ebuild b/games-emulation/zsnes/zsnes-1.51-r9.ebuild new file mode 100644 index 000000000000..a56e1e85d8de --- /dev/null +++ b/games-emulation/zsnes/zsnes-1.51-r9.ebuild @@ -0,0 +1,125 @@ +# Copyright 1999-2020 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 +inherit autotools desktop flag-o-matic toolchain-funcs pax-utils + +DESCRIPTION="SNES (Super Nintendo) emulator that uses x86 assembly" +HOMEPAGE="https://www.zsnes.com/ http://ipherswipsite.com/zsnes/" +SRC_URI="mirror://sourceforge/zsnes/${PN}${PV//./}src.tar.bz2 -> ${P}-20071031.tar.bz2" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="-* ~amd64 ~x86 ~amd64-linux ~x86-linux" +IUSE="ao custom-cflags +debug opengl png" + +RDEPEND=" + media-libs/libsdl[sound,video,abi_x86_32(-)] + >=sys-libs/zlib-1.2.3-r1[abi_x86_32(-)] + ao? ( media-libs/libao[abi_x86_32(-)] ) + debug? ( sys-libs/ncurses:0=[abi_x86_32(-)] ) + opengl? ( virtual/opengl[abi_x86_32(-)] ) + png? ( media-libs/libpng:0=[abi_x86_32(-)] ) +" +DEPEND="${RDEPEND} + dev-lang/nasm + debug? ( virtual/pkgconfig ) +" + +S="${WORKDIR}/${PN}_${PV//./_}/src" + +PATCHES=( + # Fixing compilation without libpng installed + "${FILESDIR}"/${P}-libpng.patch + + # Fix bug #186111 + # Fix bug #214697 + # Fix bug #170108 + # Fix bug #260247 + "${FILESDIR}"/${P}-gcc43-20071031.patch + "${FILESDIR}"/${P}-libao-thread.patch + "${FILESDIR}"/${P}-depbuild.patch + "${FILESDIR}"/${P}-CC-quotes.patch + + # Fix compability with libpng15 wrt #378735 + "${FILESDIR}"/${P}-libpng15.patch + + # Fix buffer overwrite #257963 + "${FILESDIR}"/${P}-buffer.patch + # Fix gcc47 compile #419635 + "${FILESDIR}"/${P}-gcc47.patch + # Fix stack alignment issue #503138 + "${FILESDIR}"/${P}-stack-align-v2.patch + + "${FILESDIR}"/${P}-cross-compile.patch + "${FILESDIR}"/${P}-arch.patch + + "${FILESDIR}"/${P}-gcc-10.patch + "${FILESDIR}"/${P}-c++17.patch +) + +src_prepare() { + default + + # The sdl detection logic uses AC_PROG_PATH instead of + # AC_PROG_TOOL, so force the var to get set the way we + # need for things to work correctly. + tc-is-cross-compiler && export ac_cv_path_SDL_CONFIG=${CHOST}-sdl-config + + sed -i -e '67i#define OF(x) x' zip/zunzip.h || die + + # Remove hardcoded CFLAGS and LDFLAGS + sed -i \ + -e '/^CFLAGS=.*local/s:-pipe.*:-Wall -I.":' \ + -e '/^LDFLAGS=.*local/d' \ + -e '/\w*CFLAGS=.*fomit/s:-O3.*$STRIP::' \ + -e '/lncurses/s:-lncurses:`pkg-config ncurses --libs`:' \ + -e '/lcurses/s:-lcurses:`pkg-config ncurses --libs`:' \ + configure.in || die + sed -i \ + -e 's/configure.in/configure.ac/' \ + Makefile.in || die + mv configure.in configure.ac || die + eautoreconf +} + +src_configure() { + tc-export CC + export BUILD_CXX=$(tc-getBUILD_CXX) + export NFLAGS=-O1 + use amd64 && multilib_toolchain_setup x86 + use custom-cflags || strip-flags + + append-cppflags -U_FORTIFY_SOURCE #257963 + + econf \ + $(use_enable ao libao) \ + $(use_enable debug debugger) \ + $(use_enable png libpng) \ + $(use_enable opengl) \ + --disable-debug \ + --disable-cpucheck +} + +src_compile() { + emake makefile.dep + emake +} + +src_install() { + # Uses pic-unfriendly assembly code, bug #427104 + QA_TEXTRELS="usr/bin/zsnes" + + dobin zsnes + pax-mark m "${ED}${GAMES_BINDIR}"/zsnes + + newman linux/zsnes.1 zsnes.6 + + dodoc \ + ../docs/{readme.1st,authors.txt,srcinfo.txt,stdards.txt,support.txt,thanks.txt,todo.txt,README.LINUX} \ + ../docs/readme.txt/* + HTML_DOCS="../docs/readme.htm/*" einstalldocs + + make_desktop_entry zsnes ZSNES + newicon icons/48x48x32.png ${PN}.png +} |