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Diffstat (limited to 'games-action/transcend/files/transcend-0.3-sound.patch')
-rw-r--r--games-action/transcend/files/transcend-0.3-sound.patch20
1 files changed, 10 insertions, 10 deletions
diff --git a/games-action/transcend/files/transcend-0.3-sound.patch b/games-action/transcend/files/transcend-0.3-sound.patch
index 44ac10f93cd3..836cd03754ad 100644
--- a/games-action/transcend/files/transcend-0.3-sound.patch
+++ b/games-action/transcend/files/transcend-0.3-sound.patch
@@ -1,7 +1,7 @@
Author: Barry deFreese <bdefreese@debian.org>
Description: Build with portaudio19.
---- a/Transcend/game/SoundPlayer.h
-+++ b/Transcend/game/SoundPlayer.h
+--- a/game/SoundPlayer.h
++++ b/game/SoundPlayer.h
@@ -204,7 +204,7 @@
double mMusicLoudness;
@@ -11,8 +11,8 @@ Description: Build with portaudio19.
// realtime sounds that should be mixed into the next to-speaker call
SimpleVector<PlayableSound *> *mRealtimeSounds;
---- a/Transcend/game/SoundPlayer.cpp
-+++ b/Transcend/game/SoundPlayer.cpp
+--- a/game/SoundPlayer.cpp
++++ b/game/SoundPlayer.cpp
@@ -47,9 +47,11 @@
@@ -52,8 +52,8 @@ Description: Build with portaudio19.
Description: Link to dynamic portaudio instead of static.
Author: Miriam Ruiz <miriam@debian.org>
---- a/Transcend/Makefile.GnuLinuxX86
-+++ b/Transcend/Makefile.GnuLinuxX86
+--- a/Makefile.GnuLinuxX86
++++ b/Makefile.GnuLinuxX86
@@ -22,7 +22,7 @@
# pthread library needed for linux
@@ -63,8 +63,8 @@ Author: Miriam Ruiz <miriam@debian.org>
# All platforms but OSX support g++ and need no linker hacks
---- a/Transcend/game/SoundPlayer.h
-+++ b/Transcend/game/SoundPlayer.h
+--- a/game/SoundPlayer.h
++++ b/game/SoundPlayer.h
@@ -46,8 +46,7 @@
#include "SoundFilter.h"
#include "PlayableSound.h"
@@ -75,8 +75,8 @@ Author: Miriam Ruiz <miriam@debian.org>
#include "minorGems/util/SimpleVector.h"
---- a/Transcend/game/SoundPlayerActive.h
-+++ b/Transcend/game/SoundPlayerActive.h
+--- a/game/SoundPlayerActive.h
++++ b/game/SoundPlayerActive.h
@@ -16,8 +16,7 @@
#include "SoundSamples.h"