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Diffstat (limited to 'games-puzzle/mures/mures-0.5.ebuild')
-rw-r--r--games-puzzle/mures/mures-0.5.ebuild96
1 files changed, 96 insertions, 0 deletions
diff --git a/games-puzzle/mures/mures-0.5.ebuild b/games-puzzle/mures/mures-0.5.ebuild
new file mode 100644
index 000000000000..6bd688dd013f
--- /dev/null
+++ b/games-puzzle/mures/mures-0.5.ebuild
@@ -0,0 +1,96 @@
+# Copyright 1999-2005 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-puzzle/mures/mures-0.5.ebuild,v 1.1 2005/05/05 11:40:51 wolf31o2 Exp $
+
+inherit eutils games
+
+DESCRIPTION="A clone of Sega's Chu Chu Rocket"
+HOMEPAGE="http://mures.sourceforge.net/"
+SRC_URI="mirror://sourceforge/mures/${P}.tar.gz"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~x86 ~amd64"
+IUSE="opengl"
+
+DEPEND=">=media-libs/libsdl-1.2.3
+ >=media-libs/sdl-image-1.2.3
+ >=media-libs/sdl-net-1.2.5
+ >=media-libs/sdl-ttf-2.0.6
+ opengl? ( virtual/opengl )"
+
+dir="${GAMES_DATADIR}/${PN}"
+
+src_unpack() {
+ unpack ${A}
+ cd ${S}
+
+ # Disable OpenGL support if USE flag is not set
+ if use !opengl ; then
+ einfo "Disabling OpenGL"
+ sed -i \
+ -e 's: -DHAVE_GL::' \
+ -e 's: -lGL::' \
+ configure.in || die "sed configure.in failed"
+ sed -i -e 's:./configure \$\*::' \
+ autogen.sh || die "sed autogen.sh failed"
+ fi
+
+ cd src
+
+ # Apply savegame patch. Game will be saved in ~/saved.mus
+ epatch ${FILESDIR}/${P}-save.patch
+
+ # Apply screenshot save patch. It will be saved as ~/mures_shot.bmp
+ epatch ${FILESDIR}/${P}-screenshot.patch
+
+ # Modify game data & scrips path
+ sed -i \
+ -e "s:gui/:${dir}/gui/:" \
+ -e "s:sounds/:${dir}/sounds/:" \
+ gui.c || die "sed gui.c failed"
+ sed -i \
+ -e "s:images/:${dir}/images/:" \
+ -e "s:textures/:${dir}/textures/:" \
+ go_sdl.c || die "sed go_sdl.c failed"
+ sed -i \
+ -e "s:textures/:${dir}/textures/:" \
+ go_gl.c || die "sed go_gl.c failed"
+ sed -i \
+ -e "s:input.lua:${dir}/input.lua:" \
+ gi_sdl.c || die "sed gi_sdl.c failed"
+ sed -i \
+ -e "s:images/:${dir}/images/:" \
+ anim.c output.c || die "sed anim.c output.c failed"
+ sed -i \
+ -e "s:maps/:${dir}/maps/:" \
+ load_maps.lua || die "sed load_maps.lua failed"
+ sed -i \
+ -e "s:sounds/:${dir}/sounds/:" \
+ audio_sdl.c || die "sed audio_sdl.c failed"
+ sed -i \
+ -e "s:load_maps.lua:${dir}/load_maps.lua:" \
+ map.c || die "sed map.c failed"
+}
+
+src_compile() {
+ if use !opengl ; then
+ ./autogen.sh
+ fi
+ egamesconf || die "egamesconf failed"
+ emake || die "emake failed"
+}
+
+src_install() {
+ # Remove makefiles before installation
+ rm -f src/*/Makefile* || die "removing makefiles"
+ insinto ${dir}
+ doins -r src/gui src/images src/sounds src/textures src/maps src/*.lua \
+ || die "copying data files"
+ dodoc README TODO ChangeLog AUTHORS || die "dodoc failed"
+ exeinto ${dir}
+ doexe src/mures || die "doexe failed"
+ games_make_wrapper mures ./mures ${dir}
+
+ prepgamesdirs
+}