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--- ./scene.cpp.gege 2002-10-10 14:57:58.000000000 +0200
+++ ./scene.cpp 2003-04-25 12:30:01.000000000 +0200
@@ -51,6 +51,7 @@
extern bool bKeyDown;
+/*
PFNGLCOMBINERPARAMETERINVPROC glCombinerParameteriNV;
PFNGLCOMBINERINPUTNVPROC glCombinerInputNV;
PFNGLCOMBINEROUTPUTNVPROC glCombinerOutputNV;
@@ -67,6 +68,7 @@
PFNGLACTIVETEXTUREARBPROC glActiveTextureARB;
PFNGLMULTITEXCOORD2FARBPROC glMultiTexCoord2fARB;
#endif
+*/
GLenum glError;
@@ -1511,6 +1511,7 @@
glTrackMatrixNV=(PFNGLTRACKMATRIXNVPROC)wglGetProcAddress("glTrackMatrixNV");
glProgramParameter4fNV=(PFNGLPROGRAMPARAMETER4FNVPROC)wglGetProcAddress("glProgramParameter4fNV");
#else
+/*
glCombinerParameteriNV=(PFNGLCOMBINERPARAMETERINVPROC)glXGetProcAddressARB((const GLubyte *)"glCombinerParameteriNV");
glCombinerInputNV=(PFNGLCOMBINERINPUTNVPROC)glXGetProcAddressARB((const GLubyte *)"glCombinerInputNV");
glCombinerOutputNV=(PFNGLCOMBINEROUTPUTNVPROC)glXGetProcAddressARB((const GLubyte *)"glCombinerOutputNV");
@@ -1520,6 +1521,7 @@
glBindProgramNV=(PFNGLBINDPROGRAMNVPROC)glXGetProcAddressARB((const GLubyte *)"glBindProgramNV");
glTrackMatrixNV=(PFNGLTRACKMATRIXNVPROC)glXGetProcAddressARB((const GLubyte *)"glTrackMatrixNV");
glProgramParameter4fNV=(PFNGLPROGRAMPARAMETER4FNVPROC)glXGetProcAddressARB((const GLubyte *)"glProgramParameter4fNV");
+*/
#endif
// enabled in when required
glDisable(GL_VERTEX_PROGRAM_NV);
--- ./myship.cpp.gege 2002-10-12 23:16:16.000000000 +0200
+++ ./myship.cpp 2003-04-25 12:26:58.000000000 +0200
@@ -19,6 +19,7 @@
+#define GL_GLEXT_PROTOTYPES 1
#include <GL/glut.h>
#include <GL/glext.h>
@@ -35,10 +36,10 @@
#include "modeles/protection.c"
-extern PFNGLCOMBINERPARAMETERINVPROC glCombinerParameteriNV;
-extern PFNGLCOMBINERINPUTNVPROC glCombinerInputNV;
-extern PFNGLCOMBINEROUTPUTNVPROC glCombinerOutputNV;
-extern PFNGLFINALCOMBINERINPUTNVPROC glFinalCombinerInputNV;
+//extern PFNGLCOMBINERPARAMETERINVPROC glCombinerParameteriNV;
+//extern PFNGLCOMBINERINPUTNVPROC glCombinerInputNV;
+//extern PFNGLCOMBINEROUTPUTNVPROC glCombinerOutputNV;
+//extern PFNGLFINALCOMBINERINPUTNVPROC glFinalCombinerInputNV;
#ifdef WIN32
extern PFNGLACTIVETEXTUREARBPROC glActiveTextureARB;
#endif
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