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author | Ionen Wolkens <ionen@gentoo.org> | 2022-09-15 22:59:15 -0400 |
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committer | Ionen Wolkens <ionen@gentoo.org> | 2022-09-16 02:05:34 -0400 |
commit | c66d88873ab3c92f100350575d73fae1eaba7d3b (patch) | |
tree | 650f209b64e58b2d971f1e0be174a09b148c425c /dev-games | |
parent | xfce-extra/xfce4-pulseaudio-plugin: Bump to 0.4.5 (diff) | |
download | gentoo-c66d88873ab3c92f100350575d73fae1eaba7d3b.tar.gz gentoo-c66d88873ab3c92f100350575d73fae1eaba7d3b.tar.bz2 gentoo-c66d88873ab3c92f100350575d73fae1eaba7d3b.zip |
dev-games/godot: add 4.0_beta1, keyworded
Was already planning to keyword once it's out of alpha with the
first beta given realistically new projects should be started
on 4 even if beta (migration from 3 is non-trivial).
Reminder that it's slotted and 3 is very much still supported, so
godot:3 can be added to world file for working on or running older
projects.
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
Diffstat (limited to 'dev-games')
-rw-r--r-- | dev-games/godot/Manifest | 1 | ||||
-rw-r--r-- | dev-games/godot/godot-4.0_beta1.ebuild | 256 |
2 files changed, 257 insertions, 0 deletions
diff --git a/dev-games/godot/Manifest b/dev-games/godot/Manifest index 4b162b1ad98f..a10e7de1e3a7 100644 --- a/dev-games/godot/Manifest +++ b/dev-games/godot/Manifest @@ -1,3 +1,4 @@ DIST godot-3.5-stable.tar.xz 24044340 BLAKE2B 9d77ecdfa6bd90065fff26c2334f13c32bbbc4b26aad111b5aab2563d1e4782457ea6cf2115f1a809e0d8aac3d3ee9a138ad224998068983ad36e54a577d89c3 SHA512 23785e39ccc7e1406c97ee33b5e90f7f397aa907d79d72ed08ea3f4b7e68788030a1bcdd07c9f782a21ee3a84636a2cea47a57dcfc94c24e327fa210ae0515b0 DIST godot-4.0-alpha16.tar.xz 31012408 BLAKE2B 6492953945e3f2f77da5dcf042d791dd2dc903e65b787704c8053d1ac61852dd3c1d8f8aa0a383f1c86495c863d1f15f6d5e77e6ecadda7ff87ae7c87bdce810 SHA512 56e87c7a02abf9dee15e89be829046b9335a7c01b7bd3bb38d71b3fe1f262f6e923741c47c2d96b2633b9a16f71882ec87aaf06bad42d4bdf7a429ff2db0b4b1 DIST godot-4.0-alpha17.tar.xz 31106496 BLAKE2B 4ac31703dac68a0e204e095c421015632ca8fbbb3dc379cd937f1375ab4c830c89ddeca8f9fe5cb080ea82616c786df4c1bf0d0fa7f52e552d750f1bb2d56a08 SHA512 9840391fbcbaa88b73b3fe8b133f0537c1f2a12eedb8bc0931922cf724a1d815516b7566cfac98787706a6eca6e2a35ecea3d9d14266501c8612dcb929a975d1 +DIST godot-4.0-beta1.tar.xz 31113892 BLAKE2B b7adc96ea9d19b962833bb3244f464151a08befb1301dbd147f421c8fb649dcb645656e0982aebaec695988c29e763f52456fa7e23a52b64cfddf39866f2c0af SHA512 86babe6bcd960f3e911b309de39145535f8755ffb64ba024315eab253803d78049020a6f7362318b9e29ba27527e479fba95a20db686ec854ba0a377a276d467 diff --git a/dev-games/godot/godot-4.0_beta1.ebuild b/dev-games/godot/godot-4.0_beta1.ebuild new file mode 100644 index 000000000000..2c88cf57aa9d --- /dev/null +++ b/dev-games/godot/godot-4.0_beta1.ebuild @@ -0,0 +1,256 @@ +# Copyright 2022 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 + +PYTHON_COMPAT=( python3_{8..10} ) +inherit bash-completion-r1 desktop python-any-r1 scons-utils toolchain-funcs xdg + +MY_P="${PN}-$(ver_rs 2 -)" + +DESCRIPTION="Multi-platform 2D and 3D game engine with a feature-rich editor" +HOMEPAGE="https://godotengine.org/" +SRC_URI="https://downloads.tuxfamily.org/godotengine/$(ver_rs 2 /)/${MY_P}.tar.xz" +S="${WORKDIR}/${MY_P}" + +LICENSE=" + MIT + Apache-2.0 BSD Boost-1.0 CC0-1.0 Unlicense ZLIB + gui? ( CC-BY-4.0 ) tools? ( OFL-1.1 )" +SLOT="4" +KEYWORDS="~amd64" +# Enable roughly same as upstream by default so it works as expected, +# except raycast (tools-only heavy dependency), and deprecated. +IUSE=" + +dbus debug deprecated +fontconfig +gui pulseaudio raycast + +runner speech test +theora +tools +udev +upnp +webp" +RESTRICT="!test? ( test ) !tools? ( test ) !webp? ( test )" + +# dlopen: alsa-lib,dbus,fontconfig,pulseaudio,speech-dispatcher,udev +RDEPEND=" + app-arch/zstd:= + dev-games/recastnavigation:= + dev-libs/icu:= + dev-libs/libpcre2:=[pcre32] + media-libs/freetype[brotli,harfbuzz] + media-libs/harfbuzz:=[icu] + media-libs/libogg + media-libs/libpng:= + media-libs/libvorbis + <net-libs/mbedtls-3:= + net-libs/wslay + sys-libs/zlib:= + fontconfig? ( media-libs/fontconfig ) + gui? ( + dev-util/glslang + media-libs/alsa-lib + media-libs/libglvnd[X] + media-libs/vulkan-loader[X] + x11-libs/libX11 + x11-libs/libXcursor + x11-libs/libXext + x11-libs/libXi + x11-libs/libXinerama + x11-libs/libXrandr + x11-libs/libXrender + dbus? ( sys-apps/dbus ) + pulseaudio? ( media-libs/libpulse ) + tools? ( raycast? ( media-libs/embree:3 ) ) + udev? ( virtual/udev ) + ) + speech? ( app-accessibility/speech-dispatcher ) + theora? ( media-libs/libtheora ) + tools? ( app-misc/ca-certificates ) + upnp? ( net-libs/miniupnpc:= ) + webp? ( media-libs/libwebp:= )" +DEPEND=" + ${RDEPEND} + gui? ( + dev-util/vulkan-headers + x11-base/xorg-proto + ) + tools? ( test? ( dev-cpp/doctest ) )" +BDEPEND="virtual/pkgconfig" + +PATCHES=( + "${FILESDIR}"/${PN}-4.0-musl.patch + "${FILESDIR}"/${PN}-4.0_alpha14-scons.patch +) + +src_prepare() { + default + + sed -i "1,5s/ godot/&${SLOT}/i" misc/dist/linux/godot.6 || die + sed -i "/id/s/Godot/&${SLOT}/" misc/dist/linux/org.godotengine.Godot.appdata.xml || die + sed -e "s/=godot/&${SLOT}/" -e "/^Name=/s/$/ ${SLOT}/" \ + -i misc/dist/linux/org.godotengine.Godot.desktop || die + + sed -i "s|pkg-config |$(tc-getPKG_CONFIG) |" platform/linuxbsd/detect.py || die + + # use of builtin_ switches can be messy (see below), delete to be sure + local unbundle=( + doctest embree freetype glslang graphite harfbuzz icu4c libogg libpng + libtheora libvorbis libwebp mbedtls miniupnpc pcre2 recastnavigation + volk vulkan/include wslay zlib zstd + # certs: unused by generated header, but scons panics if not found + ) + rm -r "${unbundle[@]/#/thirdparty/}" || die + + # do symlinks to avoid too much patching with hardcoded header paths + mkdir thirdparty/lib{vorbis,ogg} || die + ln -s "${ESYSROOT}"/usr/include thirdparty/zstd || die + ln -s "${ESYSROOT}"/usr/include/doctest thirdparty/ || die + ln -s "${ESYSROOT}"/usr/include/ogg thirdparty/libogg/ || die + ln -s "${ESYSROOT}"/usr/include/vorbis thirdparty/libvorbis/ || die +} + +src_compile() { + local -x GODOT_VERSION_STATUS=$(ver_cut 3-4) # for dev versions only + local -x BUILD_NAME=gentoo # replaces "custom_build" in version string + + local esconsargs=( + AR="$(tc-getAR)" CC="$(tc-getCC)" CXX="$(tc-getCXX)" + + progress=no + verbose=yes + + deprecated=$(usex deprecated) + #execinfo=$(usex !elibc_glibc) # libexecinfo is not packaged + fontconfig=$(usex fontconfig) + minizip=yes # uses a modified bundled copy + opengl3=$(usex gui) + pulseaudio=$(usex gui $(usex pulseaudio)) + speechd=$(usex speech) + udev=$(usex gui $(usex udev)) + use_dbus=$(usex gui $(usex dbus)) + use_volk=no # unnecessary when linking directly to libvulkan + vulkan=$(usex gui) # hard-required and favored by upstream over gles3 + x11=$(usex gui) + + system_certs_path="${EPREFIX}"/etc/ssl/certs/ca-certificates.crt + + # platform/*/detect.py uses builtin_* switches to check if need + # to link with system libraries, but ignores whether the dep is + # actually used, so "enable" deleted builtins on disabled deps + builtin_certs=no + builtin_embree=$(usex !gui yes $(usex !tools yes $(usex !raycast))) + builtin_enet=yes # bundled copy is patched for IPv6+DTLS support + builtin_freetype=no + builtin_glslang=$(usex !gui) + builtin_graphite=no + builtin_harfbuzz=no + builtin_icu=no + builtin_libogg=no + builtin_libpng=no + builtin_libtheora=$(usex !theora) + builtin_libvorbis=no + builtin_libwebp=$(usex !webp) + builtin_mbedtls=no + builtin_miniupnpc=$(usex !upnp) + builtin_msdfgen=yes # not wired for unbundling nor packaged + builtin_pcre2=no + builtin_recast=no + builtin_rvo2=yes # bundled copy has godot-specific changes + builtin_squish=yes # ^ likewise, may not be safe to unbundle + builtin_wslay=no + builtin_xatlas=yes # not wired for unbundling nor packaged + builtin_zlib=no + builtin_zstd=no + # also bundled but lacking a builtin_* switch: + # amd-fsr, basis_universal, cvtt, etcpak, fonts, glad, + # jpeg-compressor, meshoptimizer, minimp3, minizip (patched to + # seek in archives), noise, oidn, openxr, spirv-reflect, thorvg, + # tinyexr, vhacd, vulkan (minus include/) and the misc directory. + + # modules with optional dependencies, "possible" to disable more but + # gets messy and breaks all sorts of features (expected enabled) + module_glslang_enabled=$(usex gui) + module_gridmap_enabled=$(usex deprecated) # fails without deprecated + module_mono_enabled=no # unhandled + # note raycast is only enabled on amd64+arm64, see raycast/config.py + module_raycast_enabled=$(usex gui $(usex tools $(usex raycast))) + module_theora_enabled=$(usex theora) + module_upnp_enabled=$(usex upnp) + module_webp_enabled=$(usex webp) + + # let *FLAGS handle these, e.g. can pass -flto as-is + debug_symbols=no + lto=none + optimize=none + use_static_cpp=no + ) + + if use runner && use tools; then + # build alternate faster + ~60% smaller binary for running + # games or servers without game development debug paths + escons extra_suffix=runner target=release tools=no "${esconsargs[@]}" + fi + + esconsargs+=( + # debug: debug for godot itself + # release_debug: debug for game development + # release: no debugging paths, only available with tools=no + target=$(usex debug{,} $(usex tools release_debug release)) + tools=$(usex tools) + + # harmless but note this bakes in --test in the final binary + tests=$(usex tools $(usex test)) + ) + + escons extra_suffix=main "${esconsargs[@]}" +} + +src_test() { + xdg_environment_reset + bin/godot*.main --headless --test || die +} + +src_install() { + local s=godot${SLOT} + + newbin bin/godot*.main ${s} + if use runner && use tools; then + newbin bin/godot*.runner ${s}-runner + else + # always available, revdeps shouldn't depend on [runner] + dosym ${s} /usr/bin/${s}-runner + fi + + newman misc/dist/linux/godot.6 ${s}.6 + dodoc AUTHORS.md CHANGELOG.md DONORS.md README.md + + if use gui; then + newicon icon.svg ${s}.svg + newmenu misc/dist/linux/org.godotengine.Godot.desktop \ + org.godotengine.${s^}.desktop + + insinto /usr/share/metainfo + newins misc/dist/linux/org.godotengine.Godot.appdata.xml \ + org.godotengine.${s^}.appdata.xml + + insinto /usr/share/mime/application + newins misc/dist/linux/org.godotengine.Godot.xml \ + org.godotengine.${s^}.xml + fi + + newbashcomp misc/dist/shell/godot.bash-completion ${s} + bashcomp_alias ${s}{,-runner} + + insinto /usr/share/fish/vendor_completions.d + newins misc/dist/shell/godot.fish ${s}.fish + dosym ${s}.fish /usr/share/fish/vendor_completions.d/${s}-runner.fish + + insinto /usr/share/zsh/site-functions + newins misc/dist/shell/_godot.zsh-completion _${s} + dosym _${s} /usr/share/zsh/site-functions/_${s}-runner +} + +pkg_postinst() { + xdg_pkg_postinst + + if [[ ! ${REPLACING_VERSIONS} ]] && has_version ${CATEGORY}/${PN}:3; then + elog + elog "Remember to make backups before opening any Godot <=3.x projects in Godot 4." + elog "Automated migration is only partial, and it would be difficult to revert." + fi +} |