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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-action/noiz2sa/files | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-action/noiz2sa/files')
-rw-r--r-- | games-action/noiz2sa/files/noiz2sa-0.51a-gcc41.patch | 17 | ||||
-rw-r--r-- | games-action/noiz2sa/files/noiz2sa-0.51a-underlink.patch | 31 |
2 files changed, 48 insertions, 0 deletions
diff --git a/games-action/noiz2sa/files/noiz2sa-0.51a-gcc41.patch b/games-action/noiz2sa/files/noiz2sa-0.51a-gcc41.patch new file mode 100644 index 000000000000..9f4f4fe2f1c0 --- /dev/null +++ b/games-action/noiz2sa/files/noiz2sa-0.51a-gcc41.patch @@ -0,0 +1,17 @@ +--- src/foecommand.h.old 2006-04-21 20:06:35.000000000 +0200 ++++ src/foecommand.h 2006-04-21 20:06:57.000000000 +0200 +@@ -36,10 +36,10 @@ +
+ virtual void doChangeDirection(double d);
+ virtual void doChangeSpeed(double s);
+- virtual void FoeCommand::doAccelX(double ax);
+- virtual void FoeCommand::doAccelY(double ay);
+- virtual double FoeCommand::getBulletSpeedX();
+- virtual double FoeCommand::getBulletSpeedY();
++ virtual void doAccelX(double ax);
++ virtual void doAccelY(double ay);
++ virtual double getBulletSpeedX();
++ virtual double getBulletSpeedY();
+
+ private:
+ struct foe *foe;
diff --git a/games-action/noiz2sa/files/noiz2sa-0.51a-underlink.patch b/games-action/noiz2sa/files/noiz2sa-0.51a-underlink.patch new file mode 100644 index 000000000000..adb1b0cad2a1 --- /dev/null +++ b/games-action/noiz2sa/files/noiz2sa-0.51a-underlink.patch @@ -0,0 +1,31 @@ +--- makefile.lin.old 2011-06-14 08:03:28.928366818 +0200 ++++ makefile.lin 2011-06-14 08:07:43.199113541 +0200 +@@ -4,18 +4,13 @@ + NAME = noiz2sa
+ O = o
+ RM = rm -f
+-CC = gcc
+-CXX = g++
+
+ PROG = $(NAME)
+
+ DEFAULT_CFLAGS = `sdl-config --cflags`
+-LDFLAGS = `sdl-config --libs` -L. -lglut -lbulletml -lSDL_mixer -mwindows -lstdc++
++LDLIBS = `sdl-config --libs` -lGL -lbulletml -lSDL_mixer -lstdc++ -lm
+
+-MORE_CFLAGS = -O3
+-
+-CFLAGS = $(DEFAULT_CFLAGS) $(MORE_CFLAGS)
+-CPPFLAGS = $(DEFAULT_CFLAGS) $(MORE_CFLAGS) -I./bulletml/
++CPPFLAGS = $(DEFAULT_CFLAGS) -I./bulletml/
+
+ OBJS = $(NAME).$(O) ship.$(O) shot.$(O) frag.$(O) bonus.$(O) \
+ foe.$(O) foecommand.$(O) barragemanager.$(O) attractmanager.$(O) \
+@@ -23,7 +19,6 @@ + screen.$(O) clrtbl.$(O) vector.$(O) degutil.$(O) rand.$(O) soundmanager.$(O)
+
+ $(PROG): $(OBJS)
+- $(CC) $(CFLAGS) -o $(PROG) $(OBJS) $(LDFLAGS)
+
+ clean:
+ $(RM) $(PROG) *.$(O)
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