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author | David Seifert <soap@gentoo.org> | 2017-12-20 22:30:21 +0100 |
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committer | David Seifert <soap@gentoo.org> | 2017-12-21 02:43:09 +0100 |
commit | 5b05bc928978076d228390d0a2f50027ad8edf6a (patch) | |
tree | 71f29b3491c1f5718de7c6229c6bc129d8101516 /games-fps | |
parent | games-fps/legends: Remove old (diff) | |
download | gentoo-5b05bc928978076d228390d0a2f50027ad8edf6a.tar.gz gentoo-5b05bc928978076d228390d0a2f50027ad8edf6a.tar.bz2 gentoo-5b05bc928978076d228390d0a2f50027ad8edf6a.zip |
games-fps/nexuiz: Remove old
Package-Manager: Portage-2.3.16, Repoman-2.3.6
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/nexuiz/nexuiz-2.5.2.ebuild | 133 |
1 files changed, 0 insertions, 133 deletions
diff --git a/games-fps/nexuiz/nexuiz-2.5.2.ebuild b/games-fps/nexuiz/nexuiz-2.5.2.ebuild deleted file mode 100644 index b6c6bc30b09a..000000000000 --- a/games-fps/nexuiz/nexuiz-2.5.2.ebuild +++ /dev/null @@ -1,133 +0,0 @@ -# Copyright 1999-2015 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 - -EAPI=5 -inherit eutils games - -MY_PN=Nexuiz -MY_P=${PN}-${PV//./} -MAPS=nexmappack_r2 -DESCRIPTION="Deathmatch FPS based on DarkPlaces, an advanced Quake 1 engine" -HOMEPAGE="http://www.nexuiz.com/" -SRC_URI="mirror://sourceforge/${PN}/${MY_P}.zip - maps? ( mirror://sourceforge/${PN}/${MAPS}.zip )" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="~amd64 ~x86" -IUSE="alsa dedicated maps opengl sdl" - -# no headers for libpng needed -UIRDEPEND="media-libs/libogg - media-libs/libvorbis - media-libs/libtheora - >=media-libs/libpng-1.4:0 - media-libs/libmodplug - x11-libs/libX11 - x11-libs/libXau - x11-libs/libXdmcp - x11-libs/libXpm - x11-libs/libXext - x11-libs/libXxf86dga - x11-libs/libXxf86vm - virtual/opengl - alsa? ( media-libs/alsa-lib ) - sdl? ( media-libs/libsdl[joystick,opengl,video] )" -UIDEPEND="x11-proto/xextproto - x11-proto/xf86dgaproto - x11-proto/xf86vidmodeproto - x11-proto/xproto" -RDEPEND="virtual/jpeg:0 - net-misc/curl - opengl? ( ${UIRDEPEND} ) - !dedicated? ( !opengl? ( ${UIRDEPEND} ) )" -DEPEND="${RDEPEND} - app-arch/unzip - opengl? ( ${UIDEPEND} ) - !dedicated? ( !opengl? ( ${UIDEPEND} ) )" - -S=${WORKDIR}/darkplaces - -src_unpack() { - unpack ${MY_P}.zip - - local f - for f in "${MY_PN}"/sources/*.zip ; do - unpack ./${f} - done - - if use maps ; then - cd "${WORKDIR}"/${MY_PN} - unpack ${MAPS}.zip - fi -} - -src_prepare() { - epatch "${FILESDIR}"/${P}-libpng-1.4.patch - - # Make the game automatically look in the correct data directory - sed -i \ - -e "/^CC=/d" \ - -e "s:-O2:${CFLAGS}:" \ - -e "/-lm/s:$: ${LDFLAGS}:" \ - -e '/^STRIP/s/strip/true/' \ - makefile.inc || die - - sed -i \ - -e '1i DP_LINK_TO_LIBJPEG=1' \ - -e "s:ifdef DP_.*:DP_FS_BASEDIR=${GAMES_DATADIR}/nexuiz\n&:" \ - makefile || die - - if ! use alsa ; then - sed -i \ - -e "/DEFAULT_SNDAPI/s:ALSA:OSS:" \ - makefile || die - fi -} - -src_compile() { - if use opengl || ! use dedicated ; then - emake cl-${PN} - if use sdl ; then - emake sdl-${PN} - fi - fi - - if use dedicated ; then - emake sv-${PN} - fi -} - -src_install() { - if use opengl || ! use dedicated ; then - dogamesbin ${PN}-glx - doicon ${PN}.xpm - make_desktop_entry ${PN}-glx "Nexuiz (GLX)" - if use sdl ; then - dogamesbin ${PN}-sdl - make_desktop_entry ${PN}-sdl "Nexuiz (SDL)" - dosym ${PN}-sdl "${GAMES_BINDIR}"/${PN} - else - dosym ${PN}-glx "${GAMES_BINDIR}"/${PN} - fi - fi - - if use dedicated ; then - dogamesbin ${PN}-dedicated - fi - - cd "${WORKDIR}"/${MY_PN} || die - - dodoc Docs/*.txt - dohtml -r readme.html Docs - - insinto "${GAMES_DATADIR}"/${PN} - - if use dedicated ; then - doins -r server - fi - - doins -r data havoc - - prepgamesdirs -} |