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author | Michael Mair-Keimberger <m.mairkeimberger@gmail.com> | 2017-12-22 16:30:08 +0100 |
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committer | David Seifert <soap@gentoo.org> | 2017-12-23 14:11:06 +0100 |
commit | 3f2781e9142934dfa52e1b3fd349f92eab57ab06 (patch) | |
tree | feb006b64432e5a9e6957b797169d8dcf00a3849 /games-util/nml | |
parent | games-util/joystick: remove unused patches (diff) | |
download | gentoo-3f2781e9142934dfa52e1b3fd349f92eab57ab06.tar.gz gentoo-3f2781e9142934dfa52e1b3fd349f92eab57ab06.tar.bz2 gentoo-3f2781e9142934dfa52e1b3fd349f92eab57ab06.zip |
games-util/nml: remove unused patch
Diffstat (limited to 'games-util/nml')
-rw-r--r-- | games-util/nml/files/nml-0.4.2-pillow3.patch | 31 |
1 files changed, 0 insertions, 31 deletions
diff --git a/games-util/nml/files/nml-0.4.2-pillow3.patch b/games-util/nml/files/nml-0.4.2-pillow3.patch deleted file mode 100644 index 914cef24df51..000000000000 --- a/games-util/nml/files/nml-0.4.2-pillow3.patch +++ /dev/null @@ -1,31 +0,0 @@ ---- nml-0.4.2/nml/lz77.py -+++ nml-0.4.2/nml/lz77.py -@@ -25,7 +25,7 @@ - @return: Compressed data. - @rtype: C{bytearray} - """ -- stream = data.tostring() -+ stream = data.tobytes() - position = 0 - output = array.array('B') - literal_bytes = array.array('B') ---- nml-0.4.2/nml/spriteencoder.py -+++ nml-0.4.2/nml/spriteencoder.py -@@ -276,7 +276,7 @@ - pos = generic.build_position(sprite_info.poslist) - raise generic.ScriptError("Read beyond bounds of image file '{}'".format(filename_32bpp.value), pos) - sprite = im.crop((x, y, x + size_x, y + size_y)) -- rgb_sprite_data = sprite.tostring() -+ rgb_sprite_data = sprite.tobytes() - - if (info_byte & INFO_ALPHA) != 0: - # Check for half-transparent pixels (not valid for ground sprites) -@@ -296,7 +296,7 @@ - raise generic.ScriptError("Read beyond bounds of image file '{}'".format(filename_8bpp.value), pos) - mask_sprite = mask_im.crop((mask_x, mask_y, mask_x + size_x, mask_y + size_y)) - -- mask_sprite_data = self.palconvert(mask_sprite.tostring(), im_mask_pal) -+ mask_sprite_data = self.palconvert(mask_sprite.tobytes(), im_mask_pal) - - # Check for white pixels; those that cause "artefacts" when shading - pixel_stats['white'] = sum(p == 255 for p in mask_sprite_data) |