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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /licenses/drascula | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'licenses/drascula')
-rw-r--r-- | licenses/drascula | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/licenses/drascula b/licenses/drascula new file mode 100644 index 000000000000..3429f93c7867 --- /dev/null +++ b/licenses/drascula @@ -0,0 +1,35 @@ +DRASCULA adaptation for SCUMMVM. + +Preamble: + Basically, give this game away, share it with your friends. Don't remove this +Readme, or pretend that you wrote it. You can include it in a software +collection, like a Linux distribution or coverdisk (which may be sold), but +using it in things like commercial adventure game collections without asking is +just playing dirty. You can modify the gamedata for such purposes as compressing +audio. This preamble is not legally binding, but is to clarify the intent of +the following licence. + +Licence: + 1) You may distribute "DRASCULA" for free on any medium, provided this Readme +and all associated copyright notices and disclaimers are left intact. + + 2) You may charge a reasonable copying fee for this archive, and may +distribute it in aggregate as part of a larger and possibly commercial software +distribution (such as a Linux distribution or magazine coverdisk). You must +provide proper attribution and ensure that this Readme and all associated +copyright notices and disclaimers are left intact. + + 3) You may not charge a fee for the game itself. This includes reselling the +game as an individual item. + + 4) You may modify the game as you wish. You may also distribute modified +versions under the terms set forth in this licence, but with the additional +requirement that the work is marked with a prominent notice which states that +it is a modified version. + + 5) All game content is Copyright (C) Alcachofa Soft S.L. + The ScummVM engine is Copyright (C) The ScummVM Team (www.scummvm.org). + + 6) THE GAME DATA IN THIS ARCHIVE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR +IMPLIED WARRANTIES, INCLUDING AND NOT LIMITED TO ANY IMPLIED WARRANTIES OF +MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |