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author | Russell Harmon <russ@eatnumber1.com> | 2010-02-13 15:38:58 -0500 |
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committer | Russell Harmon <russ@eatnumber1.com> | 2010-02-14 01:56:03 -0500 |
commit | 9d957154f2bbd28323d48af49710e65710ab11f0 (patch) | |
tree | 356fbccb44d07649c1f5016f0f38b8acd7e3e7ae | |
parent | Add multilib fmod. (diff) | |
download | eatnumber1-9d957154f2bbd28323d48af49710e65710ab11f0.tar.gz eatnumber1-9d957154f2bbd28323d48af49710e65710ab11f0.tar.bz2 eatnumber1-9d957154f2bbd28323d48af49710e65710ab11f0.zip |
Add dwarf fortress ebuild.
-rw-r--r-- | .gitignore | 1 | ||||
-rw-r--r-- | games-roguelike/dwarf-fortress/dwarf-fortress-scm.ebuild | 119 | ||||
-rw-r--r-- | games-roguelike/dwarf-fortress/files/dwarf-fortress-scm_gentoo.patch | 73 |
3 files changed, 193 insertions, 0 deletions
@@ -1,2 +1,3 @@ .nfs* cross-* +.*.swp diff --git a/games-roguelike/dwarf-fortress/dwarf-fortress-scm.ebuild b/games-roguelike/dwarf-fortress/dwarf-fortress-scm.ebuild new file mode 100644 index 0000000..4b05640 --- /dev/null +++ b/games-roguelike/dwarf-fortress/dwarf-fortress-scm.ebuild @@ -0,0 +1,119 @@ +# Copyright 1999-2010 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: $ + +EAPI=2 +EGIT_REPO_URI="git://github.com/Baughn/Dwarf-Fortress--libgraphics-.git" +inherit games eutils git multilib + +DESCRIPTION="Dwarf Fortress is a single-player fantasy game. You can control a dwarven outpost or an adventurer in a randomly generated, persistent world." +HOMEPAGE="http://www.bay12games.com/dwarves" +SRC_URI="" + +LICENSE="" +SLOT="0" +KEYWORDS="~amd64" +IUSE="doc" + +DEPEND=" + amd64? ( + media-libs/fmod[multilib] + app-emulation/emul-linux-x86-soundlibs + app-emulation/emul-linux-x86-sdl + app-emulation/emul-linux-x86-baselibs + app-emulation/emul-linux-x86-xlibs + ) + !amd64? ( + media-libs/fmod + ) + media-libs/libsndfile + media-libs/openal + virtual/glu + dev-libs/boost + media-libs/sdl-image + media-libs/libsdl + sys-libs/zlib + sys-libs/ncurses + dev-util/scons" +RDEPEND="${DEPEND} + sys-libs/glibc + amd64? ( + app-emulation/emul-linux-x86-gtklibs + ) + !amd64? ( + x11-libs/gtk+:2 + dev-libs/atk + x11-libs/pango + dev-libs/glib + x11-libs/cairo + media-libs/freetype + virtual/opengl + x11-libs/libXinerama + x11-libs/libXi + x11-libs/libXrandr + x11-libs/libXcursor + x11-libs/libXcomposite + x11-libs/libXext + x11-libs/libXdamage + x11-libs/libXfixes + x11-libs/pixman + media-libs/libpng + x11-libs/libXrender + x11-libs/libX11 + x11-libs/libxcb + x11-libs/libXau + x11-libs/libXdmcp + dev-libs/expat + x11-libs/libXxf86vm + x11-libs/libdrm + )" + +pkg_setup() { + if use amd64; then + if ! has_multilib_profile; then + eerror "You must be on a multilib profile to use dwarf fortress!" + die "No multilib profile" + fi + multilib_toolchain_setup x86 + fi +} + +src_prepare() { + epatch "${FILESDIR}/${P}_gentoo.patch" +} + +src_compile() { + scons || die +} + +src_install() { + insinto "${GAMES_SYSCONFDIR}" + cp -rl data/init "${T}"/dwarfort || die + doins -r "${T}"/dwarfort || die + rm -r "${T}"/dwarfort || die + + keepdir "${GAMES_STATEDIR}"/dwarfort/save "${GAMES_STATEDIR}"/dwarfort/movies "${GAMES_STATEDIR}"/dwarfort/objects || die + + local dir="${GAMES_PREFIX_OPT}/${PN}" + insinto "$dir" + doins -r raw data || die + exeinto "$dir" + doexe dwarfort.exe || die + + into "${GAMES_PREFIX}" + dolib libs/libgraphics.so libs/libboost_regex.so.1.35.0 || die + dodoc README.linux *.txt || die + + dosym "${GAMES_SYSCONFDIR}"/dwarfort "$dir"/data/init || die + dosym "${GAMES_STATEDIR}"/dwarfort/save "$dir"/data/save || die + dosym "${GAMES_STATEDIR}"/dwarfort/movies "$dir"/data/movies || die + dosym "${GAMES_STATEDIR}"/dwarfort/objects "$dir"/data/objects || die + + games_make_wrapper dwarfort "$dir"/dwarfort.exe "$dir" + + prepgamesdirs + + chmod -R g+w "${D}/${GAMES_STATEDIR}"/dwarfort || die + chmod g+w "${D}/${dir}/data/index" || die + chmod -R g+w "${D}/${dir}/data"/{announcement,dipscript,help} || die +} diff --git a/games-roguelike/dwarf-fortress/files/dwarf-fortress-scm_gentoo.patch b/games-roguelike/dwarf-fortress/files/dwarf-fortress-scm_gentoo.patch new file mode 100644 index 0000000..56dd0c5 --- /dev/null +++ b/games-roguelike/dwarf-fortress/files/dwarf-fortress-scm_gentoo.patch @@ -0,0 +1,73 @@ +diff --git a/g_src/SConscript b/g_src/SConscript +index b0e6bd1..edfc04b 100644 +--- a/g_src/SConscript ++++ b/g_src/SConscript +@@ -1,6 +1,7 @@ + # -*- mode: python -*- + from sys import platform + import os ++import SCons.Util + + src_dll = ["basics.cpp","command_line.cpp","enabler_sdl.cpp","files.cpp", + "find_files_posix.cpp","graphics.cpp","init.cpp","interface.cpp", +@@ -17,42 +18,41 @@ profile = False + # Propagate PATH. We'll just take our chances with non-repeatable builds. + env = Environment(ENV = {'PATH' : os.environ['PATH']}) + ++if optimize: ++ env["CCFLAGS"]+=["-O3"] ++ ++if os.environ.has_key('CC'): ++ env['CC'] = os.environ['CC'] ++if os.environ.has_key('CFLAGS'): ++ env['CCFLAGS'] += SCons.Util.CLVar(os.environ['CFLAGS']) ++if os.environ.has_key('CXX'): ++ env['CXX'] = os.environ['CXX'] ++if os.environ.has_key('CXXFLAGS'): ++ env['CXXFLAGS'] += SCons.Util.CLVar(os.environ['CXXFLAGS']) ++if os.environ.has_key('LDFLAGS'): ++ env['LINKFLAGS'] += SCons.Util.CLVar(os.environ['LDFLAGS']) ++ + # Init variables, and make sure they're around for appending to + # These variables are the ones used by the actual compilation. We construct + # them from ccflags/libs in varying ways depending on which compiler is used, + # below. +-env['CPPPATH']=["#g_src/fmodexinclude"] + env['CCFLAGS']=["-Dunix"] +-env['LIBS']=["ncursesw", "SDL_image", "boost_regex"] ++env['LIBS']=["ncursesw", "SDL_image"] + # If there's a library in the libs folder it will get linked over a system one. +-env['LIBPATH']=["#libs"] +-env['LINKFLAGS']=["-Wl,--as-needed",'-Wl,-rpath=\$$ORIGIN/libs','-Wl,-static','-lSDL','-lSDL_image','-lsndfile','-Wl,-Bdynamic'] +- +-# GLEW +-env["CPPPATH"].append('#g_src/glext') +-env["CCFLAGS"].append('-DGLEW_STATIC') # Should only be needed on windows, but can't hurt. ++env['LINKFLAGS']=["-Wl,--as-needed",'-Wl,-rpath=\$$ORIGIN/libs','-lSDL','-lSDL_image','-lsndfile','-lz'] + + # Generic unix, including Linux +-env['ASFLAGS']="--32" +-env['LINKFLAGS'].append("-m32") +-env["CCFLAGS"].append("-m32") + env.ParseConfig('pkg-config gtk+-2.0 --cflags --libs') + env.ParseConfig('pkg-config openal --cflags --libs') +-env.ParseConfig('pkg-config sndfile --static --cflags') +-env.ParseConfig('pkg-config sdl --static --cflags') +-env.ParseConfig('pkg-config zlib --cflags --libs') ++env.ParseConfig('pkg-config sndfile --cflags') ++env.ParseConfig('pkg-config sdl --cflags') + env.ParseConfig('pkg-config glu --cflags --libs') + +- + if profile: + env["CCFLAGS"].append("-pg") + env['LINKFLAGS'].append("-pg") + +-if optimize: +- env["CCFLAGS"]+=["-O3","-march=pentium3","-mfpmath=sse"] +- + if debug: +- env["CCFLAGS"].append("-ggdb") + env["CCFLAGS"].append("-DDEBUG") + + # Finally, do the build |