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author | Ionen Wolkens <ionen@gentoo.org> | 2021-06-07 03:02:08 -0400 |
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committer | Ionen Wolkens <ionen@gentoo.org> | 2021-06-07 04:17:40 -0400 |
commit | 143bb008da03175efdefb08a1fe6c62377c4865e (patch) | |
tree | 251049c27ac8443939a4bda4430c7172fb8ba29f /games-fps/gzdoom | |
parent | games-fps/quakeforge: add github remote-id (diff) | |
download | gentoo-143bb008da03175efdefb08a1fe6c62377c4865e.tar.gz gentoo-143bb008da03175efdefb08a1fe6c62377c4865e.tar.bz2 gentoo-143bb008da03175efdefb08a1fe6c62377c4865e.zip |
games-fps/quakeforge: add 0.7.2_p20210601 snapshot
Previous version (from 2013) didn't build for a long time and,
even if get it to build, is prone to segfaults. New snapshot
improves several aspects but still rather fragile.
ebuild is not based on the old one and focuses on what still works
while providing a wall-of-text so it's at least remotely usable for
a first time user without their ready made Quake folder.
Should fix all old bugs.
Closes: https://bugs.gentoo.org/438826
Closes: https://bugs.gentoo.org/577112
Closes: https://bugs.gentoo.org/629600
Closes: https://bugs.gentoo.org/637408
Closes: https://bugs.gentoo.org/649088
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
Diffstat (limited to 'games-fps/gzdoom')
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